QuantumThings-MC1.12.2-1.0.2.jar
Curse Maven Snippet
What's new
Changes
- Added a config option to configure the maximum number of animals allowed within the Nature Core's Animal Spawning radius.
- Added the ability to configure the Spectre Energy Injector capacity, Spectre Coil/Charger transfer rates, and whether the Genesis Spectre Coil generates energy or transfers it.
- Made the ID Card crafting recipe shapeless.
- Re-added Spectre Armor (WIP).
- Re-added Biome Painter and Biome Capsule from 1.7.10.
- Re-added Obsidian Stick from 1.7.10, now used for Spectre Tools and the Biome Painter.
- Added the Spectre Hoe.
Fixes
- Fixed Biome Sensor not working when held in off-hand.
- Fixed Nature Core, Bonemealing and Animal Spawning not being centered on the Nature Core (introduced in 1.0.0).
- Fixed plate item entities being way too large when dropped as items.
- Fixed a bug that caused player graves to not be created in Corail Tombstone (introduced in 1.0.0).
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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