Quantum Things

Quantum Things, a 1.12.2 continuation of Lumien231's Random Things
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QuantumThings-MC1.12.2-1.0.2.jar

File nameQuantumThings-MC1.12.2-1.0.2.jar
Uploader
MagicJinn_MagicJinn_
Uploaded
Nov 26, 2025
Downloads
214
Size
2.8 MB
Mod Loaders
Forge
File ID
7265056
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:quantum-things-1387363:7265056")

Learn more about Curse Maven

What's new

Changes

  • Added a config option to configure the maximum number of animals allowed within the Nature Core's Animal Spawning radius.
  • Added the ability to configure the Spectre Energy Injector capacity, Spectre Coil/Charger transfer rates, and whether the Genesis Spectre Coil generates energy or transfers it.
  • Made the ID Card crafting recipe shapeless.
  • Re-added Spectre Armor (WIP).
  • Re-added Biome Painter and Biome Capsule from 1.7.10.
  • Re-added Obsidian Stick from 1.7.10, now used for Spectre Tools and the Biome Painter.
  • Added the Spectre Hoe.

Fixes

  • Fixed Biome Sensor not working when held in off-hand.
  • Fixed Nature Core, Bonemealing and Animal Spawning not being centered on the Nature Core (introduced in 1.0.0).
  • Fixed plate item entities being way too large when dropped as items.
  • Fixed a bug that caused player graves to not be created in Corail Tombstone (introduced in 1.0.0).

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