Quantum Things

Quantum Things, a 1.12.2 continuation of Lumien231's Random Things

File Details

QuantumThings-MC1.12.2-1.0.2.jar

  • R
  • Nov 26, 2025
  • 2.75 MB
  • 211
  • 1.12.2
  • Forge

File Name

QuantumThings-MC1.12.2-1.0.2.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:quantum-things-1387363:7265056")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Changes

  • Added a config option to configure the maximum number of animals allowed within the Nature Core's Animal Spawning radius.
  • Added the ability to configure the Spectre Energy Injector capacity, Spectre Coil/Charger transfer rates, and whether the Genesis Spectre Coil generates energy or transfers it.
  • Made the ID Card crafting recipe shapeless.
  • Re-added Spectre Armor (WIP).
  • Re-added Biome Painter and Biome Capsule from 1.7.10.
  • Re-added Obsidian Stick from 1.7.10, now used for Spectre Tools and the Biome Painter.
  • Added the Spectre Hoe.

Fixes

  • Fixed Biome Sensor not working when held in off-hand.
  • Fixed Nature Core, Bonemealing and Animal Spawning not being centered on the Nature Core (introduced in 1.0.0).
  • Fixed plate item entities being way too large when dropped as items.
  • Fixed a bug that caused player graves to not be created in Corail Tombstone (introduced in 1.0.0).