qmodeling-2.0.3rp.jar
Curse Maven Snippet
What's new
- Fixed qModeling meshes briefly disappearing on moving Sable sublevels.
- Reduced unnecessary mesh rebuilds caused by regular sync/update events.
- Fixed Flywheel glass transparency compatibility with: Entities, Block Entities, Create Aeronautics visuals, Water and other translucent content
- Text/Image Display parts are now visible on the finished workspace mesh in the world, not only inside the editor.
I guess)
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