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Qliphoth Protocol

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Dear Guest: I formally invite you to a mod based on Lobotomy Corporation and Library of Ruina.
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Qliphoth Protocol v0.0.6.5b

File nameqliphoth_protocol-0.0.6.5b.jar
Uploader
Damien151515Damien151515
Uploaded
Apr 24, 2026
Downloads
44
Size
15.2 MB
Mod Loaders
Forge
File ID
7975132
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:qliphoth-protocol-1509676:7975132")

Learn more about Curse Maven

What's new

v0.0.6.5b Changelog:

 

Middle Chains Added:

"Listen. We live in a binary world. The world that is luscious… and the world that is bristly. Are you aware of their differences?"



 

  • First weapon with hand animations
  • Secondary Ability knocks up you and your target
    • Landing the air hit gives you resistance briefly to mitigate fall damage
  • Cannot have items in off-hand while equipped

 

General Changes & Additions:

  • Dialogue Dummy added
  • Dialogue UI added
  • Foundation for the dialogue system added

 


 

Hey guys.

Another small-ish update today.

Both of these things are completely new though.

The Middle Chains are the first weapon to use your actual hands in the animation, so that took a bit for me to learn how to do. I probably won't extend hand animations to the other (and future) weapons, but I'll try it out at some point. Don't count on it. This will mostly just be a thing for hand / fist weapons.

Dialogue!

Yeah, it doesn't work at all this update. The system is there, but the displayed text is currently bugged. I'm working on it still. You'd think this would be really simple. Apparently not.

Anyways, see you guys next update.

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