Qliphoth Protocol

Dear Guest: I formally invite you to a mod based on Lobotomy Corporation and Library of Ruina.

File Details

Qliphoth Protocol v0.0.6.5b

  • B
  • Apr 24, 2026
  • 15.16 MB
  • 37
  • 1.20.1
  • Forge

File Name

qliphoth_protocol-0.0.6.5b.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:qliphoth-protocol-1509676:7975132")
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v0.0.6.5b Changelog:

 

Middle Chains Added:

"Listen. We live in a binary world. The world that is luscious… and the world that is bristly. Are you aware of their differences?"



 

  • First weapon with hand animations
  • Secondary Ability knocks up you and your target
    • Landing the air hit gives you resistance briefly to mitigate fall damage
  • Cannot have items in off-hand while equipped

 

General Changes & Additions:

  • Dialogue Dummy added
  • Dialogue UI added
  • Foundation for the dialogue system added

 


 

Hey guys.

Another small-ish update today.

Both of these things are completely new though.

The Middle Chains are the first weapon to use your actual hands in the animation, so that took a bit for me to learn how to do. I probably won't extend hand animations to the other (and future) weapons, but I'll try it out at some point. Don't count on it. This will mostly just be a thing for hand / fist weapons.

Dialogue!

Yeah, it doesn't work at all this update. The system is there, but the displayed text is currently bugged. I'm working on it still. You'd think this would be really simple. Apparently not.

Anyways, see you guys next update.