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Pure Metal [Mac]

Native Metal rendering for Minecraft on Apple Silicon: more FPS, far steadier frame times, and lower input lag than OpenGL or Vulkan, with other mods supported out of the box.
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26.3 v0.2.1

File namepure-metal-0.2.1.jar
Uploader
imCinqimCinq
Uploaded
Oct 11, 2026
Downloads
34
Size
290.8 KB
Mod Loaders
Fabric
File ID
9132927
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

Fabric

modImplementation "curse.maven:pure-metal-1732201:9132927"

Learn more about Curse Maven

What's new

Pure Metal 0.2.1

  • Fixed a crash issue.

Pure Metal 0.2.0

New: Terrain LOD

  • Far-away terrain is now drawn in a simpler way, so you get more FPS while still seeing just as far.
  • On by default when using Metal at Render Distance 16 or higher. Render Distance 12 and below is unchanged.
  • The closest ~80% of your render distance keeps full detail. You can change this from 50% to 95% with the new Full Detail Range slider.
  • Only fully solid blocks are merged, so nearby terrain looks the same as before.
  • Find the new Terrain LOD settings in Video Settings and in Sodium's options menu.

Improvements

  • Textures on simplified far terrain now repeat properly instead of looking stretched.
  • Smoother play: loading and rebuilding chunks now uses about half as much temporary memory, so you get fewer and shorter stutters. In our testing, average FPS went up and stutters dropped.

Unchanged

  • Vsync, frame cap and frame pacing work as before.
  • Still requires an Apple Silicon Mac with Graphics API set to Metal.

This mod has no additional files