Punchy 2.8c (NeoForge) - 26.2
Curse Maven Snippet
What's new
Punchy v2.8c
New Releases
- Punchy: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Enchanted Fishing Line: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Better Fishing: Minecraft 26.3 (Fabric, Forge, NeoForge)
Added
- Added
disable_mace_fall_animationto disable the mace's procedural fall animation anddisable_fall_arm_animationto disable the normal procedural fall animation per item. - Added trident compat animation types
use_trident,use_trident_throw, anduse_trident_throw_loyaltyfor item-specific animations, includingcustomFlagssuch asmovement_influence.
Fixed
- Fixed core shaders from unrelated resource packs being replaced by vanilla shaders on Minecraft 26.x. Thanks to Vi_Tul for reporting this.
- Fixed lantern and other pendulum item physics rotating incorrectly with Iris shaders in Minecraft 26.2, 26.3, and 26.4. Thanks to Sinoj_CosmoSmith for reporting this.
- Fixed
disable_mining_animationitems stopping after the first attack; holding the mining input now advances the attack combo every 6 ticks while the targeted block remains. Thanks to Hypnamed for reporting this. - Fixed the empty offhand flickering and disappearing at the end of dual-handed animations. The HyperPunchy creator should update the sword-in-hand door-opening and door-closing animations so the offhand returns to its expected pose, thanks MonsieurMayo for reporting this.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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