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Punchy! Moves

A mod that adds various third person animations and dynamic third person camera. Brother mod of Punchy!
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Punchy Moves 1.0.8 (NeoForge) - 1.21.11

File namepunchy-moves-1.0.8-neoforge-1.21.11.jar
Uploader
DevPunchyManDevPunchyMan
Uploaded
Nov 7, 2026
Downloads
6
Size
1.1 MB
Mod Loaders
NeoForge
File ID
9494521
Type
B
Beta
Supported game versions
  • 1.21.11

Curse Maven Snippet

NeoForge

implementation "curse.maven:punchy-moves-1748527:9494521"

Learn more about Curse Maven

What's new

Punchy Moves v1.0.8

Fixes

  • Fixed Full compatibility with Spatial GUI 1.11.0 after its latest API update across all supported Minecraft versions.
  • Fixed Touch & Motion lever animations being overridden by Punchy Moves.
  • Fixed arms separating from the torso when placing blocks near Touch & Motion contacts.
  • Fixed selecting Partial mode for Spatial GUI compatibility.
  • Added Adventurer's Harness compatibility: normal ground movement and creative-flight animations while airborne in Climb Mode.
  • Spatial GUI keeps its default camera and panel in Partial and Off. With JEI installed, Full falls back to Partial.
  • Fixed Touch & Motion keeping the player's arms attached to chests while using Spatial GUI.

Punchy! Expressions 1.0.8

Your face and other players' faces

  • Face settings now apply only to your own avatar by default. Enable On other players in the Face or Style tab to apply your settings to everyone.

Export skin

  • Export skin now saves your full face customization, including glow, eye effects, colors, strengths, eyelids, brows, and other visual settings.
  • Other players using this version can see your customized face directly from your skin, without server-side synchronization. The data is stored in unused skin pixels.

Brows

  • Added a Brows toggle in the Face and Style tabs. Disabling it removes eyebrow movement and prevents unwanted eyelid deformation during expressions.

Fixes

  • Fixed original skin eye pixels showing around animated eyes at certain angles or while blinking.
  • Fixed thin white lines appearing beside pupils when turning the head.
  • Fixed eye flickering and overlapping face elements at different viewing distances.
  • Fixed dark pixels appearing along the edges of hair on the hat layer.
  • Fixed blush and dark rings picking up colors from nearby facial hair or skin textures, along with incorrect layering.
  • Fixed eye rendering issues with 3D Skin Layers, ensuring the face adapts to voxel dimensions.
  • Fixed misplaced eye glow in third person when using Elytra Contrails.