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Pulsar Lighting Engine

Bringing a Starlight-based lighting engine to CleanroomLoader
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Pulsar Lighting Engine 0.6.4-beta

File namepulsar-0.6.4-beta.jar
Uploader
pepelyspepelys
Uploaded
Nov 7, 2026
Downloads
89
Size
606.3 KB
Mod Loaders
Forge
File ID
9495599
Type
B
Beta
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:pulsar-lighting-engine-1641056:9495599")

Learn more about Curse Maven

What's new

Changed

  • Update Gradle to 9.9.0 and actions/setup-java to v6.2.0.
  • Publish beta-tagged builds as beta files on CurseForge and Modrinth while keeping the GitHub Release's pre-release flag disabled.
  • Use the matching CHANGELOG entry as the release notes on all distribution sites.

Fixed

  • Block light crossing the sealed horizontal boundary between adjacent upper and lower opaque slabs in SCALAR and RGB lighting (issue #29).
  • Avoid dark bands on exposed wall faces next to slabs by sampling their visible cavity instead of the opaque wall's interior at covered vertices (issue #29).
  • Rebuild older saved lighting with cache version 15 to remove leaked slab light.

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