v2.3.0
Curse Maven Snippet
What's new
What's Changed
Breaking changes
- Rule one payment type per core, drop Pay with Levels, and rename the switches by @YaibaToKen in https://github.com/HexaHexes/pseudocore/pull/189
Other changes
- Shimmer filled cores in their mob's colour and reserve the enchantment glint for enchanted cores by @YaibaToKen in https://github.com/HexaHexes/pseudocore/pull/167
- Split capture costs across magicules and aura by default and rename the enchantment family by @YaibaToKen in https://github.com/HexaHexes/pseudocore/pull/166
- Fix a client startup crash from the filled-core shimmer mixin by @YaibaToKen in https://github.com/HexaHexes/pseudocore/pull/169
- Keep the filled-core shimmer visible on dark mob colours by @YaibaToKen in https://github.com/HexaHexes/pseudocore/pull/172
- Debug-log the filled-core shimmer's emitted colour by @YaibaToKen in https://github.com/HexaHexes/pseudocore/pull/173
- Draw the filled-core shimmer with a LEQUAL depth test so a farther stored depth cannot hide it by @YaibaToKen in https://github.com/HexaHexes/pseudocore/pull/175
- Pay item costs from magicule and aura when Tensura's currencies exist, falling back to experience by @YaibaToKen in https://github.com/HexaHexes/pseudocore/pull/177
- Price captures from any Ability Core wallet with per-enchantment scaling curves by @YaibaToKen in https://github.com/HexaHexes/pseudocore/pull/179
- Give routed payment refunds back through Ability Core's refund contract by @YaibaToKen in https://github.com/HexaHexes/pseudocore/pull/181
- Repin mob_info_common to 1.0.0 by @YaibaToKen in https://github.com/HexaHexes/pseudocore/pull/182
- Pin the optional dependency floors in neoforge.mods.toml by @YaibaToKen in https://github.com/HexaHexes/pseudocore/pull/183
- Menu visibility position documented; core pin rides to alpha.48 (#124) by @YaibaToKen in https://github.com/HexaHexes/pseudocore/pull/184
- Ride the ability_core pin to 1.0.0-alpha.50 by @YaibaToKen in https://github.com/HexaHexes/pseudocore/pull/185
- Show which resource a core's capture cost is paid with by @YaibaToKen in https://github.com/HexaHexes/pseudocore/pull/187
- Draw the core's orb layer above its body and tint each layer and the shimmer to the tier and mob by @YaibaToKen in https://github.com/HexaHexes/pseudocore/pull/190
- Name the Fire, Ice and Lightning specializations shown on Dragon Pseudocores by @YaibaToKen in https://github.com/HexaHexes/pseudocore/pull/191
- Keep Hunter's Boon off Dragon Pseudocores by @YaibaToKen in https://github.com/HexaHexes/pseudocore/pull/192
- Tint Fire Dragonsteel Pseudocore bodies redder and Lightning Dragonsteel bodies more purple by @YaibaToKen in https://github.com/HexaHexes/pseudocore/pull/193
- Bump mod_version to 2.3.0 by @github-actions[bot] in https://github.com/HexaHexes/pseudocore/pull/194
Full Changelog: https://github.com/HexaHexes/pseudocore/compare/v2.2.0...v2.3.0
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