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ProximityChat

A Server side mod that adds local and global text chats, as well as the ability to set prefixes and nicknames with optional colors

File Details

proximitychat-1.1.6.jar

  • R
  • Dec 6, 2025
  • 23.05 KB
  • 2.5K
  • 1.20.1
  • Forge

File Name

proximitychat-1.1.6.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:proximitychat-1396366:7299676")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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📜 Changelog – ProximityChatMod

✨ New Features

  • Immersive Fade System:

    • Messages now degrade more realistically with distance.

    • Characters may be dropped, replaced with obfuscated “magic” letters, or have extra obfuscated fragments inserted.

    • Creates the feeling of words breaking up as if overheard through static or distance.

  • Whisper Overhear Improvements:

    • Nearby players no longer see clean fragments.

    • Instead, they receive glitchy/obfuscated snippets that fade with distance.

    • Spies continue to see full, unfaded whispers.

  • Help Menu Update:

    • /pc help now clearly explains that whispers and proximity chat produce “glitchy/obfuscated fragments” for immersion.

🛠️ Adjustments

  • Spy Mode:

    • Spies always see complete, unfaded messages regardless of distance.

    • Ensures OPs can monitor communication without immersion effects interfering.

  • Quiet Mode & Distance Toggle:

    • Quiet mode radius respected as before.

    • Distance tracker now pairs naturally with fade, showing when messages are “fading” for added clarity.

🐛 Fixes

  • Ensured fade mechanics apply consistently across proximity chat and whispers.

  • Minor formatting fixes in help text and command feedback.