File Details
proximitychat-1.1.3.jar
- R
- Dec 2, 2025
- 10.95 KB
- 34
- 1.20.1
- Forge
File Name
proximitychat-1.1.3.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
📦 Proximity Chat Mod – Changelog
Version: 1.1.3 (Forge 1.20.1)
🔄 Chat System Overhaul
-
Added proximity chat radius (configurable via
common.toml, default: 50 blocks). -
Introduced global chat toggle:
-
Players use
/global toggleto switch between proximity and global chat modes. -
When enabled, all regular chat messages are broadcast globally.
-
Removed
/g <message>to simplify usage.
-
-
Added spy mode for OPs:
-
/spytoggles visibility of all proximity messages. -
Removed automatic OP override — spy mode is now explicit.
-
🎨 Nicknames, Prefixes & Colors
-
/nick <name>sets nickname with full&color code support. -
/prefix <player> <tag>sets prefix (OP only). -
/clearnickand/clearprefixremove nickname/prefix. -
/nc <color>changes name color for self. -
/nc <player> <color>changes name color for others (OP only). -
Unified display string: prefix and nickname combined and stored in config.
⚙️ Config Options (common.toml)
-
radius: proximity chat distance. -
proximityColor: color for local messages. -
globalColor: color for global messages. -
displayNames: persistent nickname/prefix entries using UUIDs and&codes.
🧪 Feedback & UX
-
All command confirmations use
sendSystemMessage(...)— unaffected bysendCommandFeedbackgamerule. -
Clear feedback for toggles, nickname changes, and admin actions.
🧼 Code & Structure
-
Removed
/g <message>to avoid conflict with/global toggle. -
Clean command registration and helper method organization.
-
Added validation and fallback for invalid color names.

