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Proximity Crafting

A crafting table that uses items from nearby containers, modded storage blocks, your inventory, and backpacks so you can craft without moving items between inventories.
Maeiro | Proximity Crafting
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Proximity Crafting

Proximity Crafting Icon

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Stop running back and forth between chests just to craft something.

Proximity Crafting is a mod that adds a special crafting table capable of using ingredients directly from nearby containers, modded storage blocks, your inventory, and compatible backpacks.

The table scans nearby inventories and lets you craft using items stored in your base without manually moving them into your inventory first.

Works with most modded containers automatically, making it compatible with many storage mods out of the box.


📜 Crafting Recipe

Proximity Crafting Recipe

Craft the Proximity Crafting Table and place it near your storage area to start crafting using nearby items.


🎥 Showcase

Vanilla Recipe Book Integration

Vanilla Recipe Book Showcase

Crafting automatically pulls ingredients from nearby inventories while still working seamlessly with the Vanilla Recipe Book.

Showcase with 3 different containers (one modded, from Iron Chests) and even a backpack, taking 4 ingredients from separate containers to build a piston.


✨ Features

📦 Craft Using Nearby Storage

The Proximity Crafting Table scans nearby inventories and builds a shared ingredient pool from:

  • nearby containers (chests and compatible inventories)
  • modded storage blocks
  • player inventory (configurable)
  • compatible backpack mods, like Sophisticated Backpacks

Recipes can pull items directly from nearby storage systems.


📖 Full Vanilla Recipe Book Support

Works naturally with the Minecraft Recipe Book, including:

  • automatic recipe filling
  • nearby ingredient detection
  • live availability tracking

You can instantly see which recipes are craftable using nearby resources.


🧮 Live Ingredient Panel

When a recipe is selected, a dedicated panel displays the remaining ingredients available nearby for that recipe.

It shows:

  • how many of each ingredient are available in nearby containers
  • the total amount detected across all valid sources
  • live updates while crafting

This makes it easy to see how many times a recipe can still be crafted using nearby storage.


⚙️ Configurable Container Scanning

Server configuration allows control over:

  • scan radius
  • minimum inventory size
  • blacklisted block entities

This prevents machines or special blocks from interfering with crafting.


🚀 Fast Crafting Workflow

Built-in shortcuts speed up crafting dramatically:

  • Alt + Left Click → Load ingredients for 1 recipe unit (For EMI only)
  • Shift + Left Click → Load the maximum craftable amount
  • Mouse Wheel → Increase or decrease the recipe amount

⚠️ Note:
In EMI, normal left-click opens the recipe view.
Because of that, Alt + Left Click is required to load a recipe directly into the crafting grid.


🔌 Mod Integrations/Recomendations

⚠️ Note:
EMI, JEI and Backpacks integrations are only avaliable for Forge version, future updates gonna include Fabric too.

FastSuite (optional)

  • HIGHLY recommended.
  • It significantly improves recipe lookup and crafting-related performance, which also helps Proximity Crafting interactions such as incremental scroll loading.

JEI (optional)

  • Recipe transfer support
  • Craftable-only filtering compatible with nearby ingredient sources

EMI (optional)

  • Recipe transfer support
  • Craftable-only filtering compatible with nearby ingredient sources

Sophisticated Backpacks (optional)

If installed, backpack inventories are automatically added as ingredient sources.

Backpacks behave as an extension of the player inventory and follow the same configuration rules.


⚙️ Configuration

The mod automatically generates TOML configuration files for both server and client.

Server Config

proximitycrafting-server.toml

Main options include:

  • scanRadius → container detection radius
  • minSlotCount → minimum inventory size to be considered valid
  • blockEntityBlacklist → blocks excluded from scanning
  • maxShiftCraftIterations → max batch crafting amount

Client Config

proximitycrafting-client.toml

Main options include:

  • autoRefillAfterCraft → automatically refills the crafting grid after taking the crafted output
  • includePlayerInventory → includes the player inventory as an ingredient source
  • sourcePriority → defines extraction order (CONTAINERS_FIRST or PLAYER_FIRST)
  • rememberToggleStates → remembers UI toggle states between openings
  • proximityItemsPanelOpen → last remembered state of the ingredients panel
  • proximityItemsPanelOffsetX → horizontal offset of the ingredients panel
  • proximityItemsPanelOffsetY → vertical offset of the ingredients panel
  • jeiCraftableOnlyEnabled → last remembered state of JEI Craftable Only
  • emiCraftableOnlyEnabled → last remembered state of EMI Craftable Only

🐞 Bug Reports & Issues

Found a bug? Have sugestions?

Please report it on GitHub or my Discord with logs, screenshots, and your mod list if possible:

➡️ Issues tracker:

https://github.com/Maeiro/Proximity-Crafting/issues


📜 License, Modpacks & Code Usage

This mod is released under the GNU General Public License v3.0 (GPL-3.0).

You are free to:

  • Use this mod in public or private modpacks
  • Modify and redistribute the source code
  • Distribute modified versions, provided they are also licensed under GPL-3.0
  • Access the full source code of any distributed derivative work

Any redistribution or derivative work must remain open-source and comply with the terms of the GPL v3.0.

The Proximity Crafting Team

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