protomorph-1.0.0.jar
Curse Maven Snippet
What's new
3. Become infected
- **Viral Vial** (right-click to inject): craft from Glass Bottle + Fermented Spider Eye + 2 Biomass Chunks + Redstone, or find one in dungeon, mineshaft, stronghold and ancient-city chests. Hunters sometimes drop one.
- **Biomass Chunks** drop from the Infected that roam at night.
- **Antiviral Serum** (Glass Bottle + Golden Apple + Milk Bucket) cures you; your evolutions are remembered.
- Just want to play with everything? In a creative/cheats world: `/protomorph unlockall` then `/protomorph ep 5000`.
4. Controls (rebindable under Options → Controls → Protomorph)
| Key | Power |
|---|---|
| **Hold Left Alt** | Power wheel: point at a form and release (or click) |
| **R** | Form ability (see below) |
| **G** | Consume the creature you're looking at |
| **Z** | Devastator (when the biomass meter is full) |
| **V** | Thermal vision |
| **B** | Drop / restore your disguise |
| **U** | Evolution menu (spend EP) |
| Sprint into a wall | Run straight up it |
| Crouch, then jump | Charged super jump (gauge under the crosshair) |
| Tap jump in mid-air | Air dash (evolve it first) |
| Hold jump while falling | Glide (evolve it first) |
Forms only manifest while your **main hand is empty**. Switch to an empty hotbar slot to fight.
5. Powers
**Attack forms** (one at a time):
| Form | In melee | Ability (R) |
|---|---|---|
| Claws | Very fast, sometimes strikes twice | A line of spikes ripples out of the ground |
| Blade | Huge damage, extra reach, cleaves nearby enemies | Dash forward, slicing through everything |
| Hammerfist | Slow, crushing hits with a mini shockwave | Ground slam, or a meteor dive from the air |
| Whipfist | 11-block reach, pulls targets in | Yank an enemy to you, or grapple to a block |
| Musclemass | Strength and knockback, fast digging | Hurl a creature into its friends |
**Defense forms** (combine with any attack form): **Shield** (sneak to block everything in front)
and **Armor** (heavy plating, knockback immunity, a little slower).
**Consume (G):** grab a creature with tendrils and absorb it: health, hunger, biomass, Evolution Points, and its shape. Big creatures (40+ health) must be weakened below 35% first. Bosses can't be consumed.
**Disguise:** consuming a villager, illager, zombie, skeleton, piglin, animal and so on lets you wear its shape. Most mobs then ignore you until you attack or use a power ("cover blown"). Hunters can't be fooled.
**Devastators (Z, full biomass):** Tendril Barrage (any form), Groundspike Barrage (Claws or Hammerfist), Critical Pain (Blade or Whipfist). Biomass fills when you consume, land melee hits and eat Biomass Chunks.
**Body:** +10 hearts, fast out-of-combat regeneration, no fall damage (heavy landings create a shockwave; crouch to land softly), super sprint, higher step and jump.
**Evolution (U):** spend Evolution Points (earned by consuming and killing) on new forms, glide, air dash, devastators, extra hearts, speed and regeneration.
6. Enemies
- **Infected**: fast, frail carriers. Villagers, illagers, witches and players they kill rise as new Infected.
- **Hunter**: a hulking armoured brute (120 health) that leaps at you from 5-18 blocks. Rare at night, and feeding has a small chance to send one after you.
7. Commands (operators)
`/protomorph infect|cure|unlockall|biomass [players]` and `/protomorph ep <amount> [players]`.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects

