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Properties panel

The attribute panel, which consumes experience and adds various attributes, makes my world like an RPG.

绑定一个按键,使用按键打开面板,上面显示了你的所有属性,你可以消耗经验值来为这些属性加点。

```
在.minecraft\versions\1.20.1-Fabric 0.16.13\config\qwedshuxingmianban.json
配置文件方式:
"attributes": {
// 击退抗性属性配置
"knockback_resistance": {
"baseExperienceCost": 5, // 基础升级所需经验值
"experienceIncrement": 2, // 每级增加的经验值消耗
"maxLevel": 20, // 最大等级
"valuePerLevel": 0.05, // 每级增加的属性值
"displayName": "击退抗性" // 显示名称
},
....
// 通用配置部分
"general": {
"allowReset": true, // 是否允许重置属性
"resetCostPercentage": 30.0, // 重置属性需要消耗的经验值百分比
"attributePriority": 800 // 属性修改器的优先级
}
}
```

 

Bind a button and use it to open the panel, which shows all your attributes that you can spend XP to add points.

```
at:.minecraft\versions\1.20.1-Fabric 0.16.13\config\qwedshuxingmianban.json
Profile mode:
"attributes": {
// Knockback Resistance attribute configuration
"knockback_resistance": {
"baseExperienceCost": 5, // XP required to level up the base
"experienceIncrement": 2, // The cost of experience increases per level
"maxLevel": 20, // Maximum grade
"valuePerLevel": 0.05, // The value of the attribute that increases at each level
"displayName": "击退抗性" // Display name
},
....
// 通用配置部分
"general": {
"allowReset": true, // Whether to allow the property to be reset
"resetCostPercentage": 30.0, // The percentage of XP consumed to reset attributes
"attributePriority": 800 // The precedence of the property modifier
}
}
```

The Properties panel Team

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