projectex-1.20.1-2.2.0-lite.jar
Curse Maven Snippet
What's new
Version 2.2.0-lite
- Added Colored Aeternalis Fuels from Red to White, continuing ProjectE's fuel chain
- Added fuel crafting in ProjectE's style: Philosopher's Stone + 4 of the previous fuel
- Added EMC scaling of 4x per fuel tier, matching ProjectE's own fuel progression
- Added Fuel Blocks for all ten fuel colors
- Crafted 3x3 from their fuel and uncraftable back into 9
- Fuel blocks burn 9x their fuel item
- Added furnace fuel support for all colored fuels in vanilla furnaces, ProjectE furnaces, and Matter-Tier Furnaces
- Added collector and relay support for all colored fuels and fuel blocks
- Added a diminishing burn-time curve so every fuel tier stays distinct
- The White Fuel Block is the only fuel that reaches Minecraft's burn-time limit
- Added Nova Cataclysms from Red to White, continuing ProjectE's Nova Catalyst and Nova Cataclysm
- Each tier is crafted from the previous nova + its matching colored fuel
- Blast power triples per tier
- Added tick-spread explosions for all novas, including ProjectE's Nova Catalyst and Nova Cataclysm
- Craters carve over multiple ticks instead of freezing the game
- Explosions still drop 100% of destroyed blocks as consolidated loot
- Added manual boots speed with a keybind (default H, Sneak+H cycles backward)
- Each boots tier has its own number of speed settings, from 3 on Pink Gem up to 12 on Fading
- The chosen speed is saved on the boots and applies instantly
- Setting 1x turns off all movement boosts for vanilla movement
- Added an automatic speed mode with its own keybind (default J)
- The classic ramp: speed builds while moving and decays when you stop
- The manual keybind sets the ramp's starting speed in automatic mode
- Added speed-setting scaling for the air boost, jump lift, and fall glide
- Added ProjectE's Red Matter Gem Boots to the new movement system with 1x and 2x settings
- Changed matter recipes to require the fuel matching the matter being combined, like Red Aeternalis Fuel + Red Matter for Pink Matter
- Changed the Red Matter Furnace recipe to 8 Red Matter Blocks surrounding a Dark Matter Furnace
- Changed all Matter-Tier Furnace recipes to 8 matching matter blocks surrounding the previous furnace
- Kept creative flight at a constant per-tier speed regardless of the speed setting
- Fixed furnace fuel indicators showing empty or broken with very large burn times
Let me know if theres any issues guys!
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