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project zombie simulator

project zombie simulator is a morph style mod built on top of Spiderman31807 zombie infection it has everything you need that surpasses all of my tests
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warden

warden

also warden

also warden

Description

the only forge 1.20.1 morph mod no bullcrapping this time that surpasses all of my tests kinda? just its missing a couple of mobs 

NOTE THIS MOD IS ACTIVELY maintained if you got your issues send them over ill review it or a comment ill take any criticism that you throw at me.

listen most morph mods say have fun be that mob just slap a mob entity and add some of the features and say have fun this mod however....its built diffrent. your player model is ACTUALLY that mob i think i can tell this because it doenst use a mob in the code in the mod i think correct me if im wrong.

so what does this mod aim to achieve?

this mod houses playable mobs BUT with a TWIST toggleable agro behavior did you know that MOST out of all morph mods dont have toggleable agro? well guess what that dream has became a relality PRESS R to toggle agro behavior raise your arms higher as a zombie glow your eyes like a creaking wait WHAT? and roar like a warden and sniff like a warden BUILT ON TOP OF Spiderman31807 zombie infection please show him some love by the way https://github.com/Spiderman31807/Zombie-Infection

all abilitys stored in the mod no need to worry that this mod has zero abilitys for these mobs this mob has all abilitys this mod aims to become a vanilla mob as close a possible

opening doors as a zombie? PFFF thats lame we zombies break down doors now

become a baby zombies and ride mobs although its a work in progress? SURE go right ahead

can i become a creaking? HECK YEAH you can just be sure to place a lodstone placeholder creaking heart to become invinceable like the creaking heart the lodstone is a placeholder of the creaking heart till i figure out a way to make the creaking block work work

can i become an evoker? YES trap wololo spell (requires blue sheep) and summoning vexs oh my this mod has it all like i said

warden? YYUP to the heartbeat to the sniff to the tendrils clicking to the digging to the dig out to the sonic boom the warden is big bad and ready for action

WERE CAN I FIND THE KEYBINDS??? almost the special features are featured in the options --> keybinds or whatever yall call for keybinds sorry i have bad memory and you should see the options 

piglins? yuppers overworld convert to zombified piglin barter you name it this mod like i said again the mod has it all

ALL OF THE MOBS?!!??!? HECK NO only some. that is zombie husk drowned zoglin evoker warden creaking villger witch and uuuh uuuuuh probably copper golem although hes not in the mod YET only the textures assets for nerds who will want to tear my mod down and look at what i have in store

all credits gos to https://github.com/Spiderman31807 claude (extremly early prototype) grok (some of the code) and me (manually by myself coding the sounds in porting the sounds in and sprinkleing some fixes by myself and some features by myself) 

why i used an LLM? because i have no actual human friends who will want to help me so i had option although at least i learned a little lot about java :)

wait wait wait how can i access the mobs before you stop editing the decription? simple /infection set [undead name] for undead mobs only /noninfection set [mob name] noninfected houses almost some future mobs that will be put here

[playable MOBS hidden features]

  • as a creaking if a mob (thats actively pursueing and attacking you and hostile to you) or player looks at you your completly frozen till there gaze is locked off of you
  • as a warden pressing J will make you dig in and teleport to the nearest sculk shreiker
  • as a villager you cant attack you can summon an iron golem if 3 villagers or more is next to you you can claim a job sleep in a bed (REALLY BUGGY) and yeah overall the villager is a wip
  • witch can throw potions (wip)
  • zombified piglins can break down iron doors (unused now is used) takes a lot longer to break down an iron door cus its an iron door
  • baby zombies and baby zombified piglins can ride on mobs (WIP)
  • warden can sonic boom but its more diffrent visual indicator that your ability is ready 
  • evoker also has visual indicators to summon vexs and uuuh fangs i guess ._.
  • creaking MUST require a block heart in order to be invincable (lodstone for now) of heart break creaking die if creaking hit and creaking heart is still present particle effects placeholder for now will play particle effects to indicate theres a creaking heart near by
  • evoker ispatroling varient will have 3 pillagers each with crossbows they follow fight with you for there life although there really really dumb they like shooting each other they leave you IF near mansion outpost and lastly village
  • witch throw healing at teamates CANT while isagressive
  • notch is playable no like the actual notch (kinda) when he dies he drops a apple just a regular apple [in the works]
  • copper golem players can sort items in chests but the copper golem is a wip [in the works]
  • the agent is playable with zero special propetys unless you count the can break bedrock have invincibility when in survival and pressing j to do a shrug animation [in the works]

tags: morph, possession, play as a mob, transform, shapeshift, possession focus, zombie infection

 

project zombie simulator Team

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uuuh im maxwell prime well the curse forge version i also play minecraft