Project Superhuman is my first superhero mod that I made almost 10 years ago. As such, it is not that good, though I do have fond memories of it. This mod will forever be in 1.7.10. There are no updates planned. There is the possibility that I will make a brand new superhero mod in the future. If that day comes, I will update this page with a link to the new mod. Until then, I hope anyone still playing this mod has a good time.
1.19.2 please
I keep getting stack overflow every time I put on a suit, game super laggy and I have no idea how to fix this please help
game becomes absolutely unplayable, in first person I only see black, and for like 0.5 fps so it's not like I can see anything moving at all
Im with you on this update and moving forward, but is there still a way to get the old mod?
i have some for this update first bosses like killmonger, the red skull, M.O.D.O.K, doctor doom and magneto second add more enemy like the A.I.M soldier, the sentries, the doombots, and the magneto acolytes third more characters like xmen the defenders and the guardians of the galaxy among others and only
Nice mod can't wait for the update
What do the infinity shards do?
This is a really good mod. Can it please be updated to a newer version?
Where is the mod update
Will there ever be dc character or a modpack with dc characters perhaps?
e2rqrrrrrrrrrrrrrrrrrrrrrrrr
when you dont know how to update a mod to a newer version:
Great mod honestly, but it could definitely use some work on the costumes
Missing more super heroes from Marvel with namur the
underwater and the rest of the X men if launching update speaks to us
1.16.5 pls
nice
The worst superhero mod. Maybe thise superpowers and animations are good. But you have to work on your costumes
In reply to scorpo2007:
bro chill its a good mod damn, Just cause it has the og comic suits u gotta chill the designs are aight, im not sure if its even finished.
it keeps on crashing here is the crash report
---- Minecraft Crash Report -------- Minecraft Crash Report ----// Daisy, daisy...
Time: 12/27/20 11:21 PMDescription: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: net/herosuits/item/ItemUtilityBelt at cpw.mods.fml.common.LoadController.transition(LoadController.java:163) at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:559) at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:243) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28)Caused by: java.lang.NoClassDefFoundError: net/herosuits/item/ItemUtilityBelt at net.herosuits.HeroSuits.preInit(HeroSuits.java:555) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119) at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:556) ... 10 moreCaused by: java.lang.ClassNotFoundException: net.herosuits.item.ItemUtilityBelt at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191) at java.lang.ClassLoader.loadClass(ClassLoader.java:424) at java.lang.ClassLoader.loadClass(ClassLoader.java:357) ... 38 moreCaused by: java.lang.NoClassDefFoundError: net/herosuits/item/ItemBaubleEquipment at java.lang.ClassLoader.defineClass1(Native Method) at java.lang.ClassLoader.defineClass(ClassLoader.java:760) at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142) at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182) ... 40 moreCaused by: java.lang.ClassNotFoundException: net.herosuits.item.ItemBaubleEquipment at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:101) at java.lang.ClassLoader.loadClass(ClassLoader.java:424) at java.lang.ClassLoader.loadClass(ClassLoader.java:357) ... 44 more
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- System Details --Details: Minecraft Version: 1.7.10 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 315025648 bytes (300 MB) / 469762048 bytes (448 MB) up to 2147483648 bytes (2048 MB) JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 4 mods loaded, 4 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) UCH FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCH Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCE HeroSuits{1.2} [Project Superhuman] (ProjectSuperhuman+-+v1.2+-+1.7.10.jar) GL info: ' Vendor: 'Intel' Version: '4.4.0 - Build 20.19.15.4624' Renderer: 'Intel(R) HD Graphics 5500'
In reply to iikkigvzc:
That version of the mod requires the Baubles mod to also be installed.
1.12.2 plsss