A collection of Minecraft Forge mods that aim to bring vastly improved Redstone circuitry through wiring, logic gates, integrated circuits, and more. Heavily inspired by Red Power by Eloraam. This mod integrates very nicely with CB Multipart. All tiles are created to behave with others in the same block space.
Dependencies
A few external library mods are required for Project Red to work:
Modules (1.15+)
Here is a list of Project Red modules, and a summary of what they add. You may pick and choose which ones you'd like to install.
- Core: A common library shared by the other modules. By itself it doesn't add much, but is required to be installed.
- Exploration: Worldgen, ores, tools, decorative blocks, etc.
- Illumination: Decorative, redstone-controlled lighting
- Integration: Redstone logic gates that can replace very large multi-block circuits.
- Transmission: Redstone wiring that can run up walls, connect around corners, and merge together into a bunled cable.
- Fabrication: Design and fabricate custom integrated circuits and place them as a single high-performance gate (Note: requires Integration and Transmission).
Differences from 1.12:
- MrTJPCore library and Compatibility module are now combined into Core
- Expansion is not released yet
Community
- Github Discussions - For feature requests, questions or other development related discusstions
- Chickenbones Mods Discord - If you'd like to chat or send a DM (I don't typically keep up with messages or comments here on CurseForge. Use one of the above for a quicker response)
Modpacks
You may use my mods in modpacks as you'd like. If you can provide a link to this page, that would be appreciated :)
The official CurseForge Launcher is recommended, as it makes managing dependencies much easier!
hows 1.18.x going?
Are there volcanoes in 1.16? Also, is there retrogen? The cfg file has no mention of either, and when adding the option in from an older version config, it get's wiped upon loading into the game.
Is project red transportation pipes being ported, and the auto craft bench?
I can't seem to find volcanoes/any config for them in 1.16, are they in or are we waiting on them still? I LOVE basalt bricks!
pictures?
Nice to see it in 1.16.5!
Using world stripper in an attempt to look at the ore generation and I don't see the ore generating anywhere.
Are they biome specific?
Cool we're up to 1.15.2 hopefully we get 1.16.5 soon.
Nice to see nice mods get updated!
In reply to Taknax:
1.16 is almost ready to go :)
In reply to MrTJP:
Thats very nice. Then im ready to testing. :)
Wow, This is great. We so much appreciate that! Thank you! :D
So i found this mod on yt, thought ok, thats the backpack mod i need. I downloaded it, it sad:
Requires ProjectRed Core "some numbers".
I thought ok, i'll do that quick.
But then ProjektRed Core Requires 3 more mods.
I mean... You could put everything required into a modpack or at least put the requirments into the description.
I don't want to find out, if the other 3 requirments need additional requirments...
In reply to Forge_User_73970654:
There is a "Relations" tab where people link dependencies as with any other mod on this platform...
damn this was in tekkit classic
why can't i find any Volcano or Marble?
hello, thanks for porting project red to 1.12
i have a question
would you give me permission to simulate an electrotine ore with contenttweaker? electrotine ore belongs to exploration submod, but 98% of its content is already duplicated/reciped/disabled in the modpack i am creating, so i would only use 2% of exploration and disable the rest with crafttwaker or jei.
Thanks.
In reply to tenosko:
You don't need permission for that
I can create a new game, save and close, but if try to load it again I got this:
java.lang.IllegalArgumentException: Cannot set property PropertyString{name=type, clazz=class java.lang.String, values=[sapphire_ore, copper_ore, ruby_ore, electrotine_ore, peridot_ore, tin_ore, silver_ore]} to sapphire_ore on block projectred-exploration:ore, it is not an allowed value
He's working on it. You can download all the test releases for Project Red 1.12.2 here, but note that there may be bugs as the mods are not yet finished.
plz make a version for 1.12.2
or 1.11.2 if you are working on it.
sorry i didnt know that