promotional bannermobile promotional banner

Project Hero

This is my own take on a superhero mod
Back to Files

Project Hero 0.15.19

File nameprojecthero-0.15.19.jar
Uploaded
Oct 9, 2026
Downloads
39
Size
8.1 MB
Mod Loaders
Fabric
File ID
9109200
Type
R
Release
Supported game versions
  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:project-hero-1684169:9109200"

Learn more about Curse Maven

What's new

Project Hero 0.15.19

BOSSES -- NEW THREAT-BASED AGGRO

  • Bosses no longer lock onto the first player they see. Every attacker builds threat from the damage they deal, threat fades over time (halves every 10 s), and the boss turns on whoever is hurting it most.
  • It switches when someone out-threatens its current target by 20%, with a short lockout so it never flip-flops, and an attack already swinging finishes first.
  • Players who run out of range, die, or go creative/spectator drop off the list -- one player can no longer kite the boss while a friend hits it for free.
  • Applies to Carnage, Kingpin, the Bone Tyrant, the Brood Queen, Ultron Prime, Ultron Sentries, the Abyssal Behemoth, Darkseid and the Gravebound / Supervillain zombie bosses (the Oathbreaker, Titan and Master Mold keep their own threat systems).

CARNAGE

  • Webs no longer slow him: cobwebs, Web Nets, Web Shot stickiness and cocoons all slide off (web hits still deal their damage).

IRON MAN

  • Marks 2-7 now come off by hand, like the Mark 1: faceplate up and neck bolt wrenched loose, helmet lifted off; gauntlet clamp popped, arc reactor twisted out, chestplate hauled over the head; hip bolts, greaves pulled off; ankle bolts, step out of the boots. Each piece is held out and dropped, and goes into your inventory. Synced for everyone watching. (Mark 5's suitcase and Mark 8 are unchanged.)
  • On death the worn suit drops where you died like normal armour (kept with keepInventory) -- it does not fly back to the platform.
  • Touching the ground now ends flight (Mark 1 Flight Burst included); the landing slam still fires. Taking off from the ground still works.

FLIGHT (ALL HEROES)

  • Landing ends flight for every flying hero: Iron Man, Repulsor Boots, Nova, Kryptonian, Green Lantern, Thor, Max Steel Turbo Flight (drops back to Base), the Flight power and timed rock/flame flight. There is a short take-off grace and it never triggers while you're rising. Creative flight is untouched.

NOVA

  • Nova Blast now burns the instant it touches a target -- no more holding it on an enemy for half a second before it does anything. 5 damage every quarter-second (20 a second, same as before), each target timed separately so sweeping onto a new enemy hits it immediately, and the beam is easier to keep on moving mobs. Players take 10 every half-second.
  • The Nova suit now counts as full diamond armour (20 armour, 8 toughness) while worn, plus 20% less damage from everything (replacing the old flat 60% cut).

PUNISHER

  • Brutal Strike (G): 18 -> 10 damage.
  • Breach Kick (Shift+G): 25 -> 15 damage.

GUIDEBOOK / MENUS

  • Guide pages updated for boss aggro (Carnage, Kingpin, Ultron, hordes, Behemoth, Darkseid, Zombie Raid), Iron Man suit-down and controls, Mark 1, Flying, Thor flight, Max Steel Turbo Flight, Nova passives and Nova Blast, and the Punisher melee moves.

BEHIND THE SCENES

  • Releases no longer re-run the whole test suite when that exact commit already passed it on master, so updates ship much faster.

This mod has no additional files