Project Hero 0.12.1
Curse Maven Snippet
What's new
NEW HERO: WOLVERINE — the ascension of Super Regeneration Own Super Regeneration, craft an Adamantium Serum (4 diamonds, 2 netherite ingots, 2 blaze powder, 1 golden apple) and use it. Your mutation is consumed and rebuilt as Wolverine — a Primary power that replaces your mutations like any other hero.
Controls (your existing Ability 1-6 keys — no new binds, every other power keeps its own moves) • R Claw Slash — 18 dmg, 3.5-block arc, 1.5s cd • G Cross Slash — 15 + 15 dmg, 3 blocks, 4s cd • Z Claw Dash — 7-block launch, 24 dmg to everything you cut through, knockback-immune mid-dash, can't go through walls, 6s cd • X Berserker Rage — 12s of +50% damage, +30% speed, double healing, -20% damage taken, near-total knockback immunity. Can't stack. 45s cd • C Frenzy — 5 strikes x 8 dmg, 0.2s apart, spread over the nearest enemies within 4 blocks. 15s cd • V Adamantium Execution — wind-up, lunge, 60 dmg finisher with heavy knockback. Needs a target; a whiff only costs 8s. 30s cd • H deploys / retracts the claws (Shift+H still opens the power wheel)
Adamantium claws — a custom model: three curved blades per hand, sliding out from the knuckles. Visible in first and third person and to other players. 12 damage bare-handed, 1.5x mining speed. Any claw move deploys them for you.
Passives • Healing factor: 4 HP/s, 8 HP/s under half health, 12 HP/s under a quarter — never slows in combat • Emergency surge: under 15% health (or on a lethal hit) restore 30% of max health over 2s. 60s cooldown — hard to kill, not immortal • 35% less physical damage, 75% knockback resistance, 75% less fall damage, strong Poison + Wither resistance • +8 melee damage, +20% speed, +25% jump height • Enhanced senses: hostile mobs within 12 blocks glow — for you only • Fire still hurts (you just out-heal it)
SYMBIOTE • Wearing the suit now makes you 2.7 blocks tall — Iron Golem height (was +25%) • Symbiote Lunge reworked: it now launches you in the direction you're looking with enough force to carry you 20 blocks, so you fly in a real arc instead of sliding along the aim line. Still rams the first enemy for 15 dmg
SIZE MANIPULATION • Tiny, Large and Giant forms now grow and shrink gradually over 1 second instead of snapping
MENUS & GUIDE
• New Wolverine chapter in the HeroPack Guide, in-game "Your Power" (I) screen, squad roster identity, ability HUD with cooldowns + claw state + Rage timer
• Guide / controls text updated for the H key, Symbiote size + lunge, and Size Manipulation
• New admin commands: /wolverine power grant|revoke, /wolverine claws deploy|retract, /wolverine status (also /heropower grant hero wolverine)
Under the hood • All Wolverine balance values live in one config class; everything gameplay-critical (damage, healing, cooldowns, Rage, targeting) is server-side • Wolverine reuses Super Regeneration's heal tick and debuff-shortening rather than duplicating them • 307 automated GameTests pass (9 new for Wolverine)
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