Project Hero 0.10.21
Curse Maven Snippet
What's new
Project Hero v0.10.21
Chlorokinesis
- Fixed: bonemealing on right-click now only triggers with an empty hand, so you can place blocks on grass/dirt again.
- Fixed: Branch Thrust's tree now grows straight from the ground instead of floating a block up on a stray dirt block.
- Overgrowth (Z) now shows a charge-up bar while held, plants far more nature blocks when it goes off, and never drops one on top of you.
Gravity Manipulation
- Fixed: the Gravitational Nexus bar now passively recharges while not in use, and disappears once it's full again.
Light Manipulation
- G is Light Lance again: a piercing beam of light that hits everything in its path. Shift+G is Radiant Lance, a bigger version that also blinds.
Energy Absorption
- The Energy bar is always visible and now shows the exact charge as a percentage (2 decimals).
Shockwave Manipulation
- The Charge (C) sound is softer and loops quietly while you charge instead of firing once.
- Recoil Jump's cooldown is down to 3 seconds.
- Shift+R is now called Ground Wave. G is now Shockwave Burst -- an instant blast in an 8-block radius around you for the same damage Ground Wave used to do, instead of a traveling wave.
Shadow Manipulation
- Shadow Bolt's Shift+R barrage now fires one bolt every 0.75s instead of nearly all at once.
- Shadow Tendrils (G) no longer roots targets (still blinds); its Shift+G cone variant roots them instead.
- Standing outside at night away from any light source now guarantees 100% Shadow Strength and its darkness bonuses.
Under the hood
- Fixed a bug where a power registering more than one background tick handler had all but the last one silently ignored -- this was the root cause of the Gravity Nexus bug above, and also affected Shadow Manipulation and Energy Absorption's Absorption Field.
This mod has no additional files

