Project Hero 0.10.15
Curse Maven Snippet
What's new
v0.10.15: Sonic Scream blindness fix, Telekinesis Psi bar/costs, cross-dimension portals, Super Speed wall running, Density heavy impact timing
- Sonic Scream: Enhanced Senses blindness was strobing -- it was re-applied with exactly a 20-tick duration every tick, sitting right on vanilla's fade-in/out threshold. Refreshed to 40 ticks instead (a flat, solid blind) and cleared instantly on toggle-off rather than left to expire.
- Telekinesis: the HUD's Psi bar used a fallback max of 500 while the real max is 1000, so the bar only appeared once Psi had already dropped below half -- fixed. Every ability's Psi cost is back down to its pre-v0.10.14 value.
- Teleportation: Portal and Portal Anchor force-loaded their far chunk once at creation but nothing kept it loaded afterwards, so an unvisited-dimension endpoint would unload again and every later safety check on it silently failed. Both endpoints now refresh a portal chunk ticket every tick they exist, the same mechanism vanilla nether portals use to stay live.
- Super Speed: new Wall Running -- sprint into a wall while looking steeply up it and you run straight up instead of stalling, with a step-height assist and a one-shot mantle nudge over the top so an overhang or the rim of a deep hole doesn't just stop you at the lip.
- Density Manipulation: Heavy Impact's ground-cast rise now forces the slam after 3s instead of 5s.
./gradlew build green, gametests pass.
Co-Authored-By: Claude Sonnet 5 noreply@anthropic.com
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