Project Hero

This is my own take on a superhero mod
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Project Hero 0.10.15

File nameprojecthero-0.10.15.jar
Uploaded
Sep 11, 2026
Downloads
6
Size
2.1 MB
Mod Loaders
Fabric
File ID
8855843
Type
R
Release
Supported game versions
  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:project-hero-1684169:8855843"

Learn more about Curse Maven

What's new

v0.10.15: Sonic Scream blindness fix, Telekinesis Psi bar/costs, cross-dimension portals, Super Speed wall running, Density heavy impact timing

  • Sonic Scream: Enhanced Senses blindness was strobing -- it was re-applied with exactly a 20-tick duration every tick, sitting right on vanilla's fade-in/out threshold. Refreshed to 40 ticks instead (a flat, solid blind) and cleared instantly on toggle-off rather than left to expire.
  • Telekinesis: the HUD's Psi bar used a fallback max of 500 while the real max is 1000, so the bar only appeared once Psi had already dropped below half -- fixed. Every ability's Psi cost is back down to its pre-v0.10.14 value.
  • Teleportation: Portal and Portal Anchor force-loaded their far chunk once at creation but nothing kept it loaded afterwards, so an unvisited-dimension endpoint would unload again and every later safety check on it silently failed. Both endpoints now refresh a portal chunk ticket every tick they exist, the same mechanism vanilla nether portals use to stay live.
  • Super Speed: new Wall Running -- sprint into a wall while looking steeply up it and you run straight up instead of stalling, with a step-height assist and a one-shot mantle nudge over the top so an overhang or the rim of a deep hole doesn't just stop you at the lip.
  • Density Manipulation: Heavy Impact's ground-cast rise now forces the slam after 3s instead of 5s.

./gradlew build green, gametests pass.

Co-Authored-By: Claude Sonnet 5 noreply@anthropic.com

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