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Doomlike Dungeons

Causes procedurally generated dungeons rembling Doom levels to be placed in worlds

File Details

dldungeonsjbg-1.14.14-MC1.12.2.jar

  • R
  • Feb 5, 2025
  • 707.01 KB
  • 222.9K
  • 1.12.2
  • Forge

File Name

dldungeonsjbg-1.14.14-MC1.12.2.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:project-74246-74246:6160526")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Back ported improvements and bug fixes from recent versions:

  • Fixed previously unknown bug where the All Huge config option was not being used; instead the Announce Commands option was causing all dungeons to be huge.

  • Chests and spawners will now avoid overwriting each other during dungeon generation. (This was rare, but did happen and was previously ignored due to rarity).

  • Improvements were made to the way doorways are placed over liquids.

Mods using the deobf jar from the last version for accessing the API will still work; if you need this, just use the deobf jar from version 1.14.12 to develop your mod (it is included as an extra file there).