Doomlike Dungeons

Causes procedurally generated dungeons rembling Doom levels to be placed in worlds

File Details

DoomlikeDungeons-1.5.1-MC1.7.2.jar

  • R
  • Jan 2, 2015
  • 598.97 KB
  • 8.9K
  • 1.7.2

File Name

DoomlikeDungeons-1.5.1-MC1.7.2.jar

Supported Versions

  • 1.7.2
  • Installation has been simplified, just put the jar in your mod folder -- all the themes will install themselves, along with the loot data (chests.cfg)! No more fooling with zip files, just install like a typical forge mod and the rest is done for you!
  • True bosses are now treated as a separate bossMobs category, above eliteMobs.
  • The API has changed slightly to allow 5 instead of 4 monster levels; the old API should still work as long as you aren't adding boss spawners (which only appear on nightmare difficulty anyway).
  • Two new commands: /dldInstallThemes will install the the default themes (and loot) without overwriting any existing files, /dldForceInstallThemes will install default themes (and loot) and overwrite any existing files. These both require op or cheats on.
  • Two now config options: InstallThemes can be set to false if you really want an empty themes folder / no themes; InstallThemesByCommand can be set to false to disable the theme installation commands for safety / security reaons.
  • Even if you have no themes installed at all, the API can now add mobs to the defaults that were hardcoded as a fallback.
  • This may be the final version for Minecraft 1.6.4, especially with increasing talk of a new MineFantasy 2 for more recent version. Don't know, but maintaining many versions can be a pain, so....