ProHitReg

Optional, default-off experimental fresh aim for queued attacks. Read the timing tradeoff before enabling.

ProHitReg

Optional, default-off experimental fresh aim for queued attacks.

How it works

ProHitReg can apply queued mouse movement immediately before an existing attack, then use Minecraft’s normal target picker again. A quick turn onto a target may use fresher aim.

Timing tradeoff: clicking and then turning before processing can redirect the earlier click, causing a miss where vanilla would hit. Initial block targeting is affected too.

The experiment is OFF by default. Press F10 in-game, read the explanation, enable it and Save. Cancel/Escape discard changes. The key is rebindable in Minecraft Controls.

Vanilla reach, damage rules, cooldowns and server checks remain in place. This does not improve ping or server-side hit registration. Other input/combat mods and third-party server/anti-cheat combinations are untested.

Installation

Client only. No Fabric API required. Install the JAR matching your exact Minecraft version and loader.

Separate Fabric and NeoForge files cover Minecraft 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2 and 26.3. Use Java 21 for 1.21.x and Java 25 for 26.x.

Experimental beta

Fabric 26.3 has rendered-world input testing. NeoForge 26.3 has native settings, persistence and startup checks; its world tests did not finish under the test machine’s memory limit. Other targets are compile/static-audited, plus a Fabric 1.21.8 transformation probe.

MIT licensed. Developed with AI assistance. Gallery screenshots are genuine in-game captures.

ProHitReg Team

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