Progressive Time Difficulty

A server-side mod that increases hostile mob difficulty over time based on world age and player playtime.

File Details

progressivetimedifficulty-1.0.0.jar

  • B
  • Feb 20, 2026
  • 14.75 KB
  • 26
  • 1.20.1
  • Forge

File Name

progressivetimedifficulty-1.0.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:progressive-time-difficulty-1467598:7655338")
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Initial Beta Release

Core System: Implemented time-based difficulty scaling (World Time + Player Time).

Scaling Logic:

Difficulty increases by 1.5% per day.

Mobs gain Health, Damage, and Knockback Resistance.

Armor scales dynamically (+1 Armor per 10 Bonus HP).

Mob Support:

Applies to all Hostile Mobs (Enemy).

Neutral mobs receive 50% of the buff.

Blacklist: Creepers are excluded from buffs.

Ranged: Arrows fired by buffed mobs deal increased damage.

Commands: Added /worldtime and /progresstd for admin control.

Performance: Added auto-updater that checks entity buffs every 3 minutes.

Fixes:

Fixed attribute scaling issues with Slimes.

Fixed negative difficulty crashes.

Ensured compatibility with other attribute mods using AttributeModifiers.