Description
Progressive Mobs by Fennix adds configurable mob levels to Minecraft. Enemies grow stronger as you explore farther, enter dangerous dimensions, or encounter configured structures.
Customize scaling, attribute growth, boss rules, and rewards to create your own difficulty progression.
Features
- Distance, dimension, and structure-based level scaling
- Configurable attribute growth and level variation
- Nether mobs start at level 50 and End mobs at level 100 by default
- Bosses have a default minimum level of 100
- Configurable boss damage caps
- Increasing knockback resistance
- Chance for normal mobs to teleport toward attackers, with a cooldown
- Per-entity ability exclusions
- Mob names and levels displayed when aimed at
- Defeat Points (DP) shared according to damage dealt
- Configurable Minecraft XP rewards
- Commands to summon mobs at specific levels
- DP access for KubeJS or another progression system
Dependencies
- Extra Attributes by Fennix — required
- Progressive Player by Fennix — optional; uses DP for player leveling
By FennixNotFound
