About the Mod:
As you unlock vanilla achievements the mobs spawning nearby will progressively gain more hit points, damage, speed and equipment.
If more than one player is near a spawning mob it will average out the mobs attributes depending on how many achievements each player has unlocked.
Supports all achievements even other mods achievements!!
Achievements that increase mobs attributes by default:
Acquire Hardware (obtaining iron)
Diamonds (mining diamonds)
Enchanter (build an enchanting table)
We Need to Go Deeper(enter the nether)
The End(kill the ender dragon)
The Beginning(kill a wither)
Over Kill( deal 9 hearts of damage)
All Achievements can be enabled and disabled in the config,
as well as each individual achievement scaling.
Features to come:
enemies spawning with enchanted armour.
enemies with special abilities and/or potion effects.
Extra achievements that you can unlock to gain small bonuses.
Please let me know if you have any problems or suggestions.