File Details
Progressive Difficulty 3.0
- R
- Oct 17, 2017
- 104.33 KB
- 824
- 1.12.2
File Name
ProgressiveDifficulty-1.12_3.0.jar
Supported Versions
- 1.12.2
- new console commands "simulate" and "simulateDetailed" that displays the difficulty of a mob that spawned at your location. Takes a mob as a parameter for things like the specific mobs killed controller. The detailed version prints a chart explaining the contribution from each controller as well.
- better black-listing of non-aggressive mobs. See the new IMob filter. This means that by default, non-aggressive mobs will not be modified in any way, including blocking them from spawning. (fix #3)
- Stop skeletons from rarely spawning without being modified - this would occur when they would have been a spider-riding skeleton. The spider-riding code ignored the usual spawn mechanics, and so skipped being modified.
- Note for anyone using the API: removed the CheckSpawn event from SpawnEventDetails, as it didn't have a lot of value that wasn't captured otherwise. If this hurts an add-on or the like, please let me know. This is why Progressive Difficulty is now 3.0, as the API changed.
- Dropped 1.11 Support

