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Productive Metalworks

Adds a foundry multiblock for smelting and casting metal items.

File Details

productivemetalworks-1.21.1-1.6.0.jar

  • R
  • May 23, 2025
  • 1.25 MB
  • 439.2K
  • 1.21.1
  • NeoForge

File Name

productivemetalworks-1.21.1-1.6.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:productive-metalworks-1184570:6558663"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

1.21.1-1.6.0

- Updated the guide book with more details and a section for Silent Gear Metalworks
- Fluid in the Foundry GUI now have a minimum height making them easier to click
- Updated Japanese translation (Abbage230)
- Moved guide book text into translation files


1.21.1-1.5.2

- Added capability invalidation for casting table and basin


1.21.1-1.5.1

- Fixed stacked fluid tanks sharing fluid stack


1.21.1-1.5.0

- Added Molten Refined Obsidian
- Added new recipe for speed upgrades
- Fixed a bug with some slots in the foundry not being usable


1.21.1-1.4.1

- Finished implementing min temperature requirement for melting recipes


1.21.1-1.4.0

- Added support for upgrades in the foundry. Supports speed, speedier and stability upgrades.
- Added new stability upgrade which stops fluid alloying in the foundry.
- Lowered default melting speed by half
- Raw ore output is now 2x instead of 1.3x
- Ore block output is now 3x instead of 2.6x


1.21.1-1.3.1

- Added config option to not render items in the foundry


1.21.1-1.3.0

- Updated textures (DevDyna)


1.21.1-1.2.5

- Fixed items picked up by the foundry losing data


1.21.1-1.2.4

- Added Create support
- Fixed controllers not being breakable when foundry is not formed


1.21.1-1.2.3

- Fixed ender eye casting recipe not using up the ender pearl
- Added support for FTB Materials constantan
- Added some missing copper and netherite recipes


1.21.1-1.2.2

- Added recipes for Mekanism and Immersive Engineering metals
- Added light level to active controllers and heating coils
- Switched to using flowing fluid textures when pouring
- Foundry will now damage entities when it has fuel, not only when there's fluids inside
- Heating coils will now turn off when controller is broken


1.21.1-1.2.1

- Prevent over-stacking items when taking stuff out of casting tables and basins
- Exposed the cast inventory capability to allow insertion of cast items in casting tables and basins
- More improvements to recipe cache


1.21.1-1.2.0

- Added friendly tooltips for fluids showing how many items it is. This is controlled by a datamap
- Added caching for casting recipe collection event
- Changed shulker box melting recipe to use a tag


1.21.1-1.1.1

- Fixed Foundry Tanks not dropping when broken
- Fixed some recipes


1.21.1-1.1.0

- Added Molten Slime
- Added Molten Shulker Shell
- Added Molten Magma Cream
- Added Molten Blaze
- Added fluid buckets as hidden ingredients in JEI for recipes using fluids
- Fixed fluid duping in casting basins
- Removed Silent Gear casting recipes (moved to separate mod)


1.21.1-1.0.3

- Added Turkish translation (RuyaSavascisi)
- Added Russian translation (rfin0)
- Added Japanese translation (Abbage230)
- Adjusted plate and rod recipes to match resource amount used by other mods


1.21.1-1.0.2

- Moved recipes away from minecraft namespace