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Productive Bees Genesis

An addon for Productive Bees and Mekanism
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productivebeesgenesis-1.2.0.jar

File nameproductivebeesgenesis-1.2.0.jar
Uploader
AyoshikoAyoshiko
Uploaded
Oct 22, 2026
Downloads
700
Size
3.9 MB
Mod Loaders
NeoForge
File ID
9286540
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:productive-bees-genesis-1655067:9286540"

Learn more about Curse Maven

What's new

First full release of the Resource Bee Editor.

Create and edit resource bees in game, customize their appearance, traits, acquisition and outputs, apply changes to your current world, or export them for a modpack.

Testing has been limited due to time constraints, and issues may remain. You are welcome to try the editor, report problems and suggest improvements. Back up your world before updating, and update both clients and servers to 1.2.0.

Use the BeeBee Support Handbook in Creative mode to open the editor. Applying changes on a dedicated server requires administrator OP permission. Export and server setup guidance are available in the editor settings.

Added

  • Resource Bee Editor: edit names and translations, colors, size, PB models, basic traits, genes and flowering materials. Configure breeding, crafting, machine recipes, nest spawning and fishing, with direct output or comb processing for items, fluids and extended resources.
  • Visual overview: review appearance, traits, acquisition and outputs in one place. Edit common settings directly or open the relevant page. Machine recipes show in-game machine names, offer JEI lookup and retain compatible settings when changing machines.
  • Local drafts, copying and recycle bin: autosave every 60 seconds by default, adjustable from 15 seconds to 10 minutes. Unapplied changes appear first, with bee eggs, names and edit dates. Copies avoid naming conflicts. Deletion requires multiple confirmations and can be reversed; world changes take effect only after applying.
  • Datapack and KubeJS export: package bee definitions, recipes and translations for modpack authors, with a local file browser for imports.
  • Personalization: modern light, dark, AE-style and custom JSON themes, adjustable density, UI size, hints, autosave and motion, plus a keyboard shortcut reference.
  • French localization: completed translations for the editor, settings, new features and errors.
  • More appearance and trait options: installed PB models and selected configurable-bee behaviors. Myriad Creations gains these appearance, model and trait settings while retaining its existing random output.

Deleting a bee preserves existing world bees and bee eggs, cages, combs and products in inventories, chests and AE2. Existing combs can still be processed. Restore the bee from the recycle bin and apply again to enable it. Editing the independent AI of FarmerBee, solitary bees and similar entities is not supported yet.

Changed

  • Continuous bee catalog scrolling with wheel and draggable scrollbar, adaptive columns for the window and language, clearer source badges and copy/delete controls.
  • Improved 3×/4× layouts and text scaling, more consistent buttons, title bar and switches, important messages inside the window, and clearer recipe/output separators.
  • Softer page, scroll and button feedback with adjustable motion distance, duration and reduced-motion settings. Theme, pin, settings and close controls remain in the title bar, and window movement works with JEI.
  • Reduced repeated material indexing and search work. Nest-first sorting applies only to nest material selection.
  • Declared attack damage accepts 0–2147483647, and new Myriad Creations configurations use the same default declaration as PB BeeBee. Effective damage remains subject to Minecraft and other mods.

Fixed

  • Fixed mechanical apiaries stopping after cage extraction or bee replacement. Confirmed affected machines in old saves recover automatically when loaded after updating. Old affected apiary items recover through normal placement, without repair commands or clearing retained products.
  • Retained paid work and outputs are preserved. Dynamic wood/stone outputs resume when their original flowering materials are restored; these old cycles no longer occupy current bee slots.
  • Fixed AE2 pulling settings being lost after mining and replacing centrifuges, and resource-account, ME-rejection and comb-return states blocking healthy production.
  • Fixed gene sampling from Kamikazbees in mechanical apiaries.
  • Added Wither Skeleton Skull Chips to Essence Conversion auto-crafting: 9 chips produce 1 Wither Skeleton Skull.
  • Fixed reading some active bees in the current modpack, incorrect zero display for PB default processing time, skipped catalog pages, selection hints during browsing and loading stopping after a failed request.
  • Fixed preview dragging and resizing, biome-removal undo, JSON scrollbar dragging, issue navigation, duplicate tooltips and unsynchronized translations.
  • Fixed conversion of valid zero-EU MI recipes to MMR and states preventing Myriad settings from saving or closing after correcting an error.

完整变更记录 / Full changelog: CHANGELOG

Release information

模组 / Item 版本 / Version
Minecraft 1.21.1
NeoForge 21.1.214+
Java 21
Productive Bees 1.21.1-13.13.5+ (13.14.0 tested)
Mekanism 1.21.1-10.7.14.79+
Release channel Release
Release date 2026-10-22
Mod and CurseForge version 1.2.0
File productivebeesgenesis-1.2.0.jar
SHA-256 823aa23374be31d5e720ce1cf135f65475b822205350dfd37853001848f87c94

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