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Productive Bees Genesis

An addon for Productive Bees and Mekanism
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productivebeesgenesis-1.0.3.jar

File nameproductivebeesgenesis-1.0.3.jar
Uploader
AyoshikoAyoshiko
Uploaded
Aug 21, 2026
Downloads
99
Size
1.6 MB
Mod Loaders
NeoForge
File ID
8699829
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:productive-bees-genesis-1655067:8699829"

Learn more about Curse Maven

What's new

Productive Bees Genesis 1.0.3 rebalances energy use for Mekanism apiaries and centrifuges, and makes AE2 pull-filter pages survive every supported way of moving or upgrading a machine. Existing worlds can update directly; oversized historical energy buffers are repaired automatically when machines load.

Currently confirmed issues:

  • Even with sufficient external power supply (external energy sources, Applied Flux, AE2 native energy, etc.), the internal buffers of the apiary and centrifuge do not fully fill up. (This does not affect their normal operation.) This will be fixed in the next release.

Friendlier energy balance

  • Default base usage for apiaries and centrifuges is now a clean 10 FE/t, down from 50 FE/t, with lower base storage to match.
  • The fixed 64M FE/t draw ceiling is gone. STACK now uses marginal energy pricing, so an installed upgrade no longer stops working simply because it crossed that ceiling.
  • On the highest 19-lane factory with full PB productivity, the extreme 32 SPEED + 32 ENERGY + 16 STACK build peaks at 70.3M FE/t; smelting compatibility peaks at 53.2M FE/t, instead of reaching hundreds of billions or trillions.
  • AE2 power input maintains a small demand-based buffer rather than trying to fill an abnormally large legacy capacity.

Automatic old-world repair

  • Machine capacity is now determined only by registered base storage and the ENERGY upgrades currently installed, so it can grow and shrink correctly.
  • Oversized legacy buffers are normalized automatically. Removing and reinstalling ENERGY upgrades can no longer make maximum storage accumulate forever.
  • The same migration applies to apiaries, the base centrifuge, vanilla Mekanism factories, Mekanism Extras, and EvolvedMekanismExtras tiers.

Complete AE2 filter persistence

  • Pull filters now preserve page capacity, blank high pages, slot positions, filter and precision modes, per-entry amounts, and unlimited flags.
  • Mining a machine, wrench dismantling, configuration cards, and every supported factory tier installer all carry the complete filter setup.
  • Older machines and installer data still restore safely, while legacy configuration cards no longer leave stale filters on the destination machine.

Smoother ME network interaction

  • Inputs validate the destination slot before extracting, avoiding expensive extract-and-return cycles for rejected recipes.
  • Matching items across output slots are coalesced into fewer network calls, and unusually slow external storage automatically receives gentler retry pacing.
  • Apiaries no longer hold honeycomb forever when adjacent centrifuge inputs are full, and partially accepted output buffers are saved correctly.

UI and compatibility

  • Large stack counts now use a consistent fixed-size K/M/B label.
  • OmniTools wrenches in LINK mode correctly pass through to ME laser binding.
  • Energy-use tooltips are visually stabilized without changing exact server-side accounting.

Release information

  • Minecraft: 1.21.1
  • NeoForge: 21.1.214+
  • Productive Bees: 1.21.1-13.13.5+
  • Mekanism: 1.21.1-10.7.14.79+
  • Release channel: Release
  • Mod and CurseForge version: 1.0.3

完整变更记录 / Full changelog: CHANGELOG.md

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