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Prismium

Prismium — your little performance helper. Vanilla+ performance optimizations with configurable entity, particle, and item culling

Prismium

Vanilla+ performance optimization for Minecraft.

Prismium is a lightweight client-side performance mod focused on configurable rendering optimizations while keeping the vanilla Minecraft experience intact.

Features

  • Entity Culling — prevents entities outside the camera view from being rendered.

  • Distant Culling — controls how far away entities are rendered.

  • Particle Culling — reduces rendering of distant particles.

  • Particle Distance — configurable particle render distance from 1 to 32 blocks.

  • Dropped Item Distance — independently controls how far dropped items are rendered, from 1 to 128 blocks.

  • Persistent Configuration — settings are saved in .minecraft/config/prismium.json.

  • Custom Keybind — press G by default to open Prismium Settings. The key can be changed in Minecraft Controls.

  • Mod Menu Support — access Prismium Settings directly from Mod Menu.

Configuration

Prismium is designed to give players control over its optimizations instead of forcing fixed settings.

Settings can be changed directly in the Prismium Settings screen and are automatically saved to:

config/prismium.json

Compatibility

  • Minecraft 1.20.1

  • Fabric

  • Client-side

  • Java 17

Development

Prismium is currently in Beta and is actively being developed.

Future releases may include additional performance optimizations, platform support and configuration features.

Open Source

Prismium is open source and available on GitHub:

https://github.com/almazi4ik/Prismium

License

MIT License

Prismium Team

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