File Details
primitivemobs-1.2.jar
- B
- Dec 24, 2018
- 833.27 KB
- 2.3K
- 1.12.2+2
File Name
primitivemobs-1.2.jar
Supported Versions
- 1.12.2
- 1.12.1
- 1.12
Primitive Mobs beta 1.2
(Make sure to reset your configs by deleting them; both for multimob and primitivemobs, thanks!!)
Changelog from 1.16 to 1.2 can be found here: https://minecraft.curseforge.com/projects/primitive-mobs/files/2649004
Changed from alpha to beta:
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- Balanced a bunch of default spawn rates
- Increased Mimic chest gen rates slightly
- Fixed that sometimes a regular villager would spawn with traveling merchant, sheepman or lost miner trades
- Fixed that the Spider Egg would not handle stacks properly
- Extra vanilla mobs spawns is now off by default
- If you update to MultiMob 1.0.2; the black Grove Sprite and Chameleon are fixed
- Camouflage Armor now fools mobs; they will not notice you until you get up close or when you attack them
Mimic
- Now has the Present textures enabled when it's Christmas (so right now)
- Fixed a bug where the chest would always turn into a Mimic
- Now has a 10% chance to explode when a Mimic is first encountered (with clear indication)
- Increased their speed when they attack
Traveling Merchant
- Reduced base spawn chance
Brain Slime
- Fixed that they would damage specific helmets that can not be damaged
Goblin
- Increased their speed when they attack
- Made it so villagers now run away from Goblins
Sheepman
- Fixed that baby Sheepmen would appear partly in the ground
- Fixed that Goblins and Illagers would attack Sheepmen
- Sheepmen no longer run away from Zombies
Grove Sprite
- Fixed that the Grove Sprite would sometimes attempt to grow crops while they cannot; this caused a crash
Harpy
- Harpies now only spawn in the dark
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