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Primeva

A Thaumcraft-inspired magic mod where you scan the world for essences, research in a grimoire, and turn them into infusions, alchemy, golems and enchanted gear.
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primeva-1.1.0.jar

File nameprimeva-1.1.0.jar
Uploader
heeystuuhheeystuuh
Uploaded
Oct 30, 2026
Downloads
10
Size
1.4 MB
Mod Loaders
NeoForge
File ID
9378070
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:primeva-1769767:9378070"

Learn more about Curse Maven

What's new

Primeva 1.1.0

NEW
- "Primeva Guide" tab in the Grimoire: 12 chapters explaining the whole mod
- Research minigame: hex board where you link essences through the Primal Cycle
- Research Scroll: spent when you complete each research
- Grimoire pages: lore for each research plus infusion, crucible and crafting recipes
- Corrupted Mind: whispers, visions, wraiths, hunger, cult ambushes and nightmares
- 9 new research entries: Sound Mind, Warding, Astronomy, Essence Arrows, Elder Bow, Cloud Ring, Arcane Lamps, Levitation and Voidsteel Armor

NEW ITEMS
- 6 Essence Arrows (Ember, Tide, Terra, Gale, Lumen and Umbra)
- Elder Bow
- Voidsteel Armor (self-repairing, with a set bonus)
- Cloud Ring, Mind Mirror, Cleansing Soap, Lucidity Tonic and Astral Sextant
- Decaying Brain (dropped by zombies)
- Flame Focus and Radiance Focus

NEW BLOCKS
- Lamp of Growth, Lamp of Fertility, Gale Levitator, Warding Stone and Runic Stabilizer
- Arcane Stone and Arcane Bricks, with stairs and slab
- Elder and Argent wood stairs and slabs

CHANGES
- Harder rituals: they drain essence from jars, instability grows over time and failed rituals collapse
- Mirrored pedestal pairs, Containment Pillars and Runic Stabilizers reduce instability
- Infusion recipes now consume essence
- Improved armor stats and new full set bonuses
- Crimson Cultist has a darker look and wields a scythe

COMPATIBILITY
- 1.0.0 worlds still work

 

 

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