File Details
PrimeGodling-1.21.1-0.1.9.jar
- R
- Jun 1, 2026
- 3.47 MB
- 398
- 1.21.1
- NeoForge
File Name
PrimeGodling-1.21.1-0.1.9.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
Prime Godling v0.1.9 — Full Changelog
✦ New Features
- CreationAuthority Skill overhaul — Reworked with a magic circle targeting system, beam projectile (
CreationBeamProjectile), and a server tick system for casting. Adds a visual wind-up before the beam fires. - Nexus Core in Creative Inventory — Now appears in the Ingredients tab.
- Networking & real-time UI sync — Added
SyncNexusCoresPayload+ClientNexusCoresCacheso evolution progress displays in real-time without requiring a world re-join.
⚖️ Balance Changes
- Evolution costs reduced — Nexus core requirements per stage lowered to 1/10th of original (e.g. Stage 1: 10 → 1, Stage 6: 10,240 → 1,024).
- Nexus Core crafting disabled by default — Can be re-enabled in
server.toml(crafting_enabled = true). - Nexus ritual threshold reduced — 5,000 → 1,000 cores.
- Nexus Core always consumed — Right-clicking always increments the counter, regardless of ritual eligibility.
🐛 Bug Fixes
- Fixed crash when creating a new world — No more
"Cannot get config value before config is loaded"crash. - Fixed race selection showing no starting race on fresh install — Config injection now runs at
FMLCommonSetupEventto guarantee Tensura's config is loaded first. - Fixed 7 evolution advancements failing to load — All evolution advancements (
half_godling→primordial_supreme_god) now useminecraft:impossibleand are granted automatically upon reaching each stage (Tensura 2.0.0.8 removed the oldrace_awakenedtrigger). - Fixed halo stutter & glow —
HaloMeshRendereruses double-pass glow (additive + normal blend) and partial-tick interpolation for smooth rotation/position. - Fixed race injection for mastered reincarnation — Mastered reincarnation race lists now include the Half Godling race.
- Fixed nexus core tracking — Core counts now sync to the client via network payload instead of relying on
persistentData.
🧹 Other
- Config saves after injection — Injected race data persists to the TOML file for
@SyncToClient. - Advancements now granted in code when evolving to each stage.