Prelude's Blocks

This is my first minecraft mod project, and it is currently 13 custom made blocks made with MCreator & Blockbench, and I am continually adding new blocks and items as I make them..

File Details

preludes_blocks-1.0.5-neoforge-1.21.1.jar

  • R
  • Nov 22, 2025
  • 151.50 KB
  • 19
  • 1.21.1
  • NeoForge

File Name

preludes_blocks-1.0.5-neoforge-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:preludes-blocks-1364761:7248190"
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Updated from version 1.0.4 by adding 5 additonal blocks, all of which are copies of the 5 blocks from 1.0.4, except the new versions do not emit light and have different textures in the inventory so its easier to tell them apart from the original. I had to make the copies because the originals didn't end up looking how I planned once they were in my game with my shaders. I spent a day of tweaking the light levels of the originals, and looking into altering the light level using procedures in game to make things easier, but nothing came of it. The versions with no light looked the best, but I still wanted the option to use the blocks as a light source, so I figured best/easiest option was just to dupe the blocks and tweak their light settings. ALSO realized I forgot to make the middle block rotatable, so in 1.0.4 the middle block could only be in one rotation. Now both the original middle block and the new one rotate.