Prehistoric Spawns (A Fossils and Archeology Revival Add-On)

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File Details

Prehistoric Spawns 1.0 (1.12.2)

  • R
  • Mar 1, 2020
  • 172.05 KB
  • 9.1K
  • 1.12.2
  • Forge

File Name

prehistoricspawns-1.0.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:prehistoric-spawns-a-fossils-and-archeology-250183:2892880")
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+ First 1.12 release!

+Added configuration files to allow for customization of natural spawns

 

KNOWN ISSUES:

Aquatic spawns don't work properly. This appears to be due to an issue with the way Minecraft handles water spawns, and I'm unsure as to whether or not I can fix it. It seems like extra code has to be provided for mobs to properly spawn in water (such as F&AR's already-naturally-spawning fish), and that code might have to be added through F&AR itself.