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PPs Pixelgore

Gives Minecraft mobs destructible voxel bodies, location-based wounds, physics-driven ragdolls, and corpses that decay over time.
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Description

PixelGore


Every mob gets a destructible voxel body. Cut it, shoot it, blow it up. What's left stays as a ragdoll that rots, burns or gets eaten. highly customizable to fit your playstyle.

  • Corpses are ragdolls that rot down to the bones, burn, float and get eaten by zombies and other
  • Bones, ribs are under the skin, so deep cuts show them
  • mobs keep their loot inside the corpse, you gut it with a sword to get it. (One toggle turns that off if you dont like that)
  • Shovels pick up corpses, paper stops bleeding
  • Works with lots of modded mobs, Fresh Animations/EMF and more
  • Settings on G or in Mod Menu, everything adjustable per mob and weapon

Requires: Minecraft 1.21.1, Fabric


This is a new project based on the old forge version, but with new features, mostly new written code and way better compability. There might be still bugs, missing settings etc, please comment if you found or need sth :)

PPs Pixelgore Team

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