Power Grid - 0.6.0 - Forge
Curse Maven Snippet
What's new
Additions
- Advancements
- Ceiling Tile
- Copper Plating
- Display Module
- Electric Pump
- Energy Meter
- Factory Light
- FE Inverter
- Generator Large Induction Rotor
- Integrated Circuit Boosting Functionality
- Modular Display
- Pins
- Portable Drill
- Portable Saw
- Redstone Converter
- Solar Panel
- Solar Panel Bearing
Art Changes
- Retextured Conductive Casing
- Remodeled Wire Connector
- Remodeled Heavy Wire Connector
- Retextured Basin Heater
- Remodeled transformer
- Retextured Gauges
- Retextured Plotter
- Retextured Generator Housing
- Remodeled LV Switch
- Remodeled LV Button
- Remodeled MV Switch
- Retextured HV Breaker
- Retextured Contactor
- Remodeled Creative Voltage Source
- Remodeled Creative Current Source
- Retextured Transformer Core
- Retextured Electromagnet
- Retextured Electric Fan
- Remodeled Circuit Design Table
- Remodeled Thermometer
- Retextured Punch Card Reader
- Retextured Copper Wire
- Retextured Iron Wire
- Retextured Gold Wire
- Retextured Copper Coil
- Retextured Resistive Coil
- Remodeled Static Induction Transistor
- Remodeled NPN BJT
- Remodeled PNP BJT
- Remodeled Capacitor
- Remodeled Regulator Tube
- Remodeled Varistor
- Retextured Punch Card
- Retextured Resistor
- Retextured Diode
- Slightly remodeled Light Fixture
Gameplay Changes
- Improved Generator ponder
- Creative tab icon is now the Electric Motor
- Changed crafting recipe for the Copper Coil
- Transformers now work across nether portals
- Cathode Ray Tube can now be encased with brass (@Bifrost Coalescence)
- Cathode Ray Tube can now be Dyed (@Bifrost Coalescence)
- Some blocks have larger icons in the creative menu for easier identification
- Compatibility with Cold Sweat (@Agarmal)
- Reworked Portable Battery
- Implemented Koren model for simulating electron tubes (@Hedphelym)
- Changed gauge resistances (@pjht)
- Circuit schematic is now only marked as modified when component properties actually change
- Basin Heater now emits light based on power state
- Added Battery Configs (@patryk3211 and @marcin212)
- Added wire interactions with colliding entities
- You can now place labels on PCBs using paper (@Bifrost Coalescence)
- You can now change the color of LV Bulbs on PCBs
- Neon Bulbs now have a vertical mode (@Bifrost Coalescence)
- Changed various component crafting recipes to use pins
- Changed Magnet recipe to use Andesite Alloy
- You can now disconnect cords from sockets with a bare hand
- Added raw voltage and current variables to the power gauge
- Circuit Design Table now requires electricity
- Circuit Design table is now crafted with metals
- Added comparator output to HV Breaker
- Flip PCB trace placement behavior when holding Shift (@Agarmal)
- You can now put a fuse in a circuit board (@Agarmal)
- You can now die in some very interesting ways
- Battery multiblock now expands vertically as a multiblock
- Added basic ComputerCraft support (@marcin212)
- Added relay 'polarized' property (@Agarmal)
- Added thermometer display source (@Agarmal)
- Implemented normally closed buttons (@Agarmal)
- Added the ability to change wire sag (1.21.1 only)
- Circuit boards now load correctly with schematics
- Added sparks and arcing when opening a HV switch at sufficient currents
- Added sine wave output to the creative voltage source (configured using '/powergrid source' command)
Bug Fixes
- Some bugs were fixed
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

