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Potioneer

[BETA PHASE] A mod based on "Lord of the Mysteries", or LOTM for short
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potioneer-0.6-1.20.1.jar

File namepotioneer-0.6-1.20.1.jar
Uploader
dinomine3000dinomine3000
Uploaded
Jan 29, 2025
Downloads
17
Size
448.5 KB
Mod Loaders
Forge
File ID
6136249
Type
A
Alpha
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:potioneer-1159512:6136249")

Learn more about Curse Maven

What's new

- fixed glitch where the ability hotbar would not disappear. This also fixed the glitch where you would become unable to press left click, forcing you to reopen the game - added configs to the mod. currently only allows the person to generate random formulas per world. this will happen on world generation or, after using the command /formulas refresh, on rejoining the world. Old formula items will not change, but formulas from then on will be up to date. Randomly generated formulas are guaranteed to not conflict with one another. - You can add any items to the list in configs for random formula generation. Yet to be tested with other mods but it should work all the same. This list will be the one used for every formula, regardless of sequence level. - added Air Bullet ability to Sequence 8 Acrobat of the Mystery pathway. - tweaked the loot table changes to make formulas appear more commonly. It sits at 60%, though I fail to see this be the real odds in practice.

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