poteffectset-1.1.0.jar
Curse Maven Snippet
What's new
Changelog
[1.1.0]
Added
- Per-player client tooltip configuration in
config/poteffectset-client.toml:COMPACT(default; hold Shift to expand),FULL(always expanded) andHIDDEN(vanilla-style).DETAILEDremains a compatibility alias forFULL. - Toggles for passive, on-hit, on-hurt and set tooltip categories and equipped-piece counts.
- Color-coded tooltips with real potion-effect icons from Minecraft's texture atlas, including texture-providing modded effects, and English/Spanish localization.
- Server-to-client datapack rule and set synchronization on login and
/reload.
Improved
- More reliable equipment slot/tier handling for set bonuses, including Curios slot aliases and duplicate accessories.
- Combat targeting and proc-chance edge cases, plus lower per-tick overhead where no passive effect rules exist.
- Handling of malformed datapack entries, NBT/numeric overflow and oversized network payloads.
- Idempotent loot-table injection across reloads and duplicate target entries.
- Removed duplicate datapack-sync listeners, unused text-only tooltip renderers, stale translation keys and Forge-generated metadata boilerplate.
- Collapse identical potion-effect rows and identical set definitions across overlapping datapacks, while keeping distinct parameters and 2/3/4-piece tiers.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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