poseidon-1.2.0.jar
Curse Maven Snippet
What's new
[1.2.0]
Added
- Chat-confirmed, mob-anchored sea-creature detection. Identifies the exact creature from its catch chat line (bundled registry of 81 creatures + an optional live-editable debug JSON), then tracks the underlying mob — not the floating name plate — keyed on the mob's stable entity id (the model SkyHanni uses). The plate only identifies the creature; the mob beneath it is resolved by entity-id adjacency (Hypixel spawns a mob and its plate consecutively), which is immune to the common stacked case where player, bobber and several creatures sit on one spot. Handles Double Hook (tracks two); unknown/blank lines fall back to a positional scan. Death is detected when the mob entity leaves the world, with a 6-minute max-age safety net.
- Fishing abilities. Auto-use Fire Veil and Totem of Corruption after catches — Constant
or At-Cap modes, configurable hotbar slot (1–8) and cooldown, a name-check safety, and a HUD
status row. An Action Speed slider (100–1000 ms/step, default 400) paces the switch→use→
switch-back sequence at a human speed. Uses fire via the use key (the game's real right-click
routing), so placed items like the Totem place correctly rather than no-opping. Replaces the
previously-planned generic per-trigger
actionfield (dropped as too limited). - 6 new sea creatures — Haggard, Brineling, Sprawl, Torrid, Silkbreeze, and Giant Isopod added to the catch-line registry.
- "Bobber not in water" auto-recast. Watches for the blue "not in water" particle burst around a settled bobber and force-reels + recasts (on by default) — recovers from a cast that lands on ice, a lily pad, or the water's edge.
- HUD editor + split log. The HUD panel and its log are movable/scalable via PlayerAPI's shared HUD editor (an Edit HUD button; the log is its own element with a Show Log toggle).
- Per-stat fishing-HUD toggles. Double Hook Chance / Sea Creature Chance / Speed / Treasure each get their own show/hide toggle; a line renders only when its toggle is on and the stat is in the tab list.
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