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PortalKey

PortalKey is a Minecraft mod / plugin designed to completely overhaul how portals are unlocked and ignited. Instead of the vanilla system where any player with flint & steel can light a Nether portal
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Portal-Key-1.21.1-NeoForge-1.5.2.jar

File namePortal-Key-1.21.1-NeoForge-1.5.2.jar
Uploaded
Sep 12, 2026
Downloads
11
Size
56.3 KB
Mod Loaders
NeoForge
File ID
8867607
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:portalkey-1668472:8867607"

Learn more about Curse Maven

What's new

# Portal Key 1.5.2 — Wrapped Mod Item Compatibility

## Fixed

- Added support for copied item selectors such as
  `<item:hazentouvelib:shadow_rune>`.
- Added support for the equivalent unwrapped prefix
  `item:hazentouvelib:shadow_rune`.
- Added support for copied item-tag forms such as `<tag:items:c:gems>`.
- Applied the compatibility fix to every activator and personal craft-unlock
  setting for all supported dimensions.
- Kept plain registry IDs, comma-separated items, tags, mod wildcards, the global
  wildcard, and the reset commands fully compatible.

## HazentouveLib example

The recommended plain form is:

```toml
netherActivatorItem = "hazentouvelib:shadow_rune"
```

The copied form now works too:

```toml
netherActivatorItem = "<item:hazentouvelib:shadow_rune>"
```

To use the Shadow Rune for the personal Nether unlock as well, put the same value
in `netherCraftItem` inside `portalkey-unlocks-common.toml`.

## Updating

Remove every older Portal Key JAR and install
`Portal-Key-1.21.1-NeoForge-1.5.2.jar` on the server and every client. Keep your
existing configs, then re-enter the Shadow Rune selector if an older Portal Key
version previously replaced the invalid wrapped value with its default.

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