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Portable blueprints

Tired of manually building the same structures over and over, like roads, street lamps, or houses? This mod is perfect for you! Scan your structure and create a blueprint so you can rebuild it instantly with just one click!
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portable_blueprints-v2.0.7-mv1.20.1

File nameportable_blueprints-v2.0.7-mv1.20.1.jar
Uploader
NimbloniaNimblonia
Uploaded
Jan 25, 2026
Downloads
1.7K
Size
921.4 KB
Mod Loaders
Forge
File ID
7526680
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:portable-blueprints-1231499:7526680")

Learn more about Curse Maven

What's new

🛠 Version 2.0.7 - "Precision & Stability" Update

🔄 Blueprint Logic Improvements

  • Persistent Origin Points: The origin is no longer removed during construction. The hologram now simply deactivates, keeping your placement saved.
  • Smart Refresh: Reactivate holograms instantly by clicking Reload in the menu or by swapping the item slot.
  • Improved Obstruction Handling: If blocks obstruct the build, the origin remains active, allowing you to clear the path and resume without repositioning.

 


📐 Rotation & Alignment Fixes

  • Refactored Alignment: Complete overhaul of the rotation system to ensure perfect alignment at 90°, 180°, and 270°.
  • Structural Integrity: Fixed the "gaps" issue occurring during 360° rotations via the new Auto Fill system.

 


🆕 New Feature: Auto Fill System

A new parameter in the Blueprint Menu that intelligently fills gaps based on surrounding blocks:

  • Disabled: Default rotation behavior.
  • Level 1-4: Smart-filling based on proximity (requires 1 to 4 adjacent blocks to trigger a fill).

 


🧩 Mod Compatibility

  • Added window placement support for [Let's Do] Vinery.
  • Added window placement support for [Let's Do] Meadow.

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