Porky's Legacy: Era of Corruption V5.1.333
Curse Maven Snippet
What's new
The original idea behind this update was to only balance some gameplay mechanics, and after overthinking so many ideas (and also because I played the mod by myself just to test how possible it is), I decided to add those ideas and many other features that were planned since I started this project and I didn't achieve them in that time.
NEW THINGS:
- Advancements:
- GG EC!! >;3
- Look at me, Hector.
- NO MORE!
- We're going OMEGA!
- Weee!! :D
- WHO'S THE FUNNY?!
- Why?
- WHY?! JUST WHY?!
- Uh... I can explain...
- Added new rooms to the broken_heaven:
-> FALSE_POSITIVE:
-> Algorithmic Base
-> Breakdown
-> Core
-> Glitch
-> Lorem Ipsum
-> SOURCE_LAB:
-> Always watching
-> Chemical Zone
-> Study of Ideas
-> Story
-> W.I.P
-> ROTTING_ROOTS:
-> Corrupted Paradise
-> Consequent Boy
-> HIM
-> Lushed
-> Rooter
- Blocks:
- Ominous Sign
- Hanging Ominous Sign
- Hazed Sign
- Hanging Hazed Sign
- Hazed Anti-Monster Station
- Sinned Sign
- Hanging Sinned Sign
- Sinned Anti-Monster Station
- Corrupted Grass Block
- Seeker Log
- Black Ice
- Black Packed Ice
- Black Ice Spike
- Corrupted Dust
- Ceincense
- Kabloom
- Joking Peony
- Corrupted Vending Machine
- broken_heaven exclusive:
-> Glitch Block
-> Server Block
-> 3 new pictures
- Effects:
- Anti-Sin
- Blind Hope
- Consequent
- Corrupted
- Sinessence ++
- Entities:
- Ominous Boat
- Ominous Chest Boat
- Hazed Boat
- Hazed Chest Boat
- Sinned Boat
- Sinned Chest Boat
-> // I_WAS_NOT_THERE (???)
- GUI:
- Vending Machine;
- Mechanics:
- Added "STATUS BOOSTERS":
-> There are currently 12 boosts for every dimension, with a cooldown of 1 hour between each one! :D
-> There are currently 4 boosts for the "broken_heaven" with a random cooldown between 3 and 7 minutes between each one! :D
- Structures:
- Ominous Valley Ruins (7 Variants);
- Hazed Plains Ruins (8 Variants);
- Particles:
- Mist
- Glowring (literally, this was planned since V1.0; I completely forgot about it... XD)
IMPROVEMENTS:
- Added new splashes (both casual & Sinber's);
- Improved some structures;
- Improved some "broken_heaven" rooms;
- Added like 31 new books of lore for the "broken_heaven";
- The insmonia event chance has been increased once the writer has risen;
- Corruptinies will now spread/generate Corrupted Spores faster;
- Corruptinies will now have more chance of spreading while being inside "Hazed Plains" biomes;
- Ominous Trees will now generate with fewer "Roots of corruption";
- Decreased the generation chance of "Ominous Pumpkins";
- Ominous Valley will now generate the new "Corrupted Grass Block";
- Ominous Valley will now generate the new "Ceincense" flower;
- Fogged Trees will now generate without vines;
- Hazed Plains will now generate Hazed Anti-Monster Stations instead of the Ominous ones;
- Hazed Plains will now generate the new "Kabloom" flower;
- Water in Sinner Land will now freeze into the new "Black Ice" with a low chance of turning into the new "Packed Black Ice";
- Sinner Lands will also generate the new "Joking Peony" when Sinber generates it;
- Remade Hazed Wood textures;
- Remade Sinned Wood textures;
- Renamed "Corrupted Grass" to "Corrupted Short Grass";
- Renamed Anti-Monster Station to "Ominous Anti-Monster Station";
- Defective dirt craft will give you 2 blocks instead of 1;
- Paranoia-Consumer Rods will now work differently inside of "broken_heaven"
-> The Ominous Log mode will now grant the players around 5 seconds of speed 3;
-> The Hazed Log mode will now be able to puff Glitchedmorphens nearby but with less range than Rottenmorphen;
-> The Sinner Log mode will make the following entities glow:
-> Sinber //Not allowed inside the broken_heaven!!
-> The Fallen Writer;
-> K/NG;
-> Rottenmorphen/Glitchedmorphen;
-> Wheelform;
-> Players;
- There are new possible merges with the flow_code;
- There's a new tag for entities that aren't affected by "Human Traps":
-> Rottenmoprhen/Glitchedmorpohen;
-> PG/NG;
-> Sinber;
-> The Fallen Writer;
-> HIM;
-> Corrupted Nodes;
- Increased the chance of Soulbound Hornbranch drop;
- Increased the spawn chance of Cursed Madness;
- Increased the chance of "activity" to "Corrupted Entities";
- Deadtime Jones now will always drop one of the 3 rare drops he has;
- Increased the chance of Sinber's Sinessence drop;
- Added a despawn SFX to NG;
- Sinber's missclick events will now use the new "Sinned Sign" block;
- Sinber's missclick event signs will now glow and be in the color "purple";
- Sinber's missclick event filter has been increased and also optimized;
- Added new missprint events to "The Fallen Writer";
- Improved some fears' effects;
- The anguish effect will now last less;
- Now the Target Curse effect level will multiply the range of entities to track you by (15x(current level));
-> The Sinner Apple will now apply the Target Curse of level 5;
-> Cursed Madness will now apply the Target Curse of level 3;
-> Corrupted entities will still have the Target Curse of level 1, but instead of being tracked between 30 blocks, they will now only be tracked between 15;
BUGFIX:
- Updated my website link (Nothing 2 relevant BTW... XD);
- Translation "issues," which I'm not going to be really deep into explaining... >w<;
- Deleted unused structures from broken_heaven that were still inside;
- Added a lore book from "Sinber" in the "storage_room" that I forgot to add... XD;
- Fixed some missing tags;
- Glowshroom can be activated even if you're holding an item;
- Players won't be able to left-clic and collect corrupted berries from "Roots of Corruption" while being inside the "broken_heaven";
- Root of Corruption placement has been finally fixed;
- Flowghost bushes won't stop flowing while being inside the "broken_heaven";
- Raffleshades won't die while being inside the "broken_heaven";
- Ghostflow Orchids suspicious stew didn't have any effect;
- Flow_code won't be pickable up with a bucket anymore.
- Rottenmorphen and Glitchedmorphen will now "puff" when being evaded to the Paranoia-Consumer Rod;
- Fixed the way how both Rottenmorphen and Glitchedmorphen attack their prey to avoid wall suffocation;
- Rottenmorphen hitbox will now be ignored via melee;
- K/NG hitboxes will now be ignored via melee (FINALLY!!);
- Sinber signs will now be waxed;
This mod has no additional files

