grabpackmm-neoforge-1.21.11-1.1.3.jar
Curse Maven Snippet
What's new
New Hand System
- Added a radial menu for selecting the GrabPack's right hand.
- The Blue Hand is now permanently assigned to the left side.
- Right-side hands can now be swapped independently.
- The GrabPack remembers your selected hand.
- Added support for unlocking additional hands in future updates.
Purple Hand
- Added the Purple Hand for movement and traversal.
- Launch yourself away from surfaces in the direction opposite the hand.
- Bounce off walls and living entities.
- Perform angled launches and downward pole-vault-style jumps.
- Existing momentum is preserved where useful.
- Added temporary fall-damage protection after Purple Hand launches.
Pressure Hand
- Added the Pressure Hand.
- Hold right-click to build pressure.
- Release to unleash a powerful cone-shaped force blast.
- Launch mobs and players away.
- Deflect arrows and other projectiles.
- Push boats, minecarts, and dropped items.
- Extinguish fire.
- Clear grass, flowers, cobwebs, vines, and leaves depending on charge strength.
- Pressure does not directly damage mobs or destroy solid blocks.
Red Hand Improvements
- Improved remote block breaking.
- Added configuration options for Red Hand block breaking.
- Improved block-breaking checks and drop behavior.
Blue Hand Improvements
- Updated the Blue Hand for the new hand system.
- Pull living entities.
- Retrieve dropped items and XP.
- Remotely activate buttons and levers.
Visual & UI Improvements
- Added new Purple and Pressure Hand models and textures.
- Added model states for different equipped hands.
- Updated GrabPack tooltips.
- Improved first-person positioning and arm rendering.
- Added colored hand names and improved radial-menu feedback.
Fixes & Technical Improvements
- Fixed left-click input handling.
- Reworked GrabPack hand-state and NBT handling.
- Improved projectile and retraction networking.
- Added safety handling for deployed hands.
- Reorganized the GrabPack system to make adding future hands easier.
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