File Details
[1.21.x] pommel-held-items-1.4.2+1.21.x.jar
- R
- Nov 10, 2025
- 49.51 KB
- 193.7K
- 1.21.1+1
- Fabric
File Name
pommel-held-items-1.4.2+1.21.x.jar
Supported Versions
- 1.21.1
- 1.21
Curse Maven Snippet
Changes: Resource packs can now change the item model when it is in an Item Frame (aka "Fixed") or when worn in the head slot.
Additions:
New Item Predicates:
- pommel:is_fixed - Used for when item is in an item frame
- pommel:is_head - Used for when item is worn on head
- pommel:is_using - Will change the item model when you hold the use/right click with any item
- Will sync in multiplayer when installed on server and for other clients. Also has a "cooldown" of when the player stops using an item, and will interpolate from the predicate value from 1.0 to 0.0 over a second.
- pommel:is_submerged - When the player or item is under minecraft:water (doesn't work with other liquids)
- When an item entity is thrown into water but then is no longer in water (i.e. you remove the water) the item still stays in it's "submerged" state
- pommel:first_third_person
- Value of 0.5 changes the model specified when in first person, value of 1.0 changes the model when in third person.
- pommel:is_misc_entity_holding
- Value 1.0 will change the item held for Villagers, Witches, Pandas, and Foxes to the specified model
- pommel:item_use.
- Starts from value 0 when player starts to use/consume an item and ends at value 1 when player finishes using the item.
- pommel:is_enchanted
- Value of 1 if item is enchanted or 0 if not
- Based on if item has enchantment or stored enchantments component(s) [1.21+]; or if has the NBT element [1.20.1]
- pommel:is_projectile
- For when items are thrown (snowballs, eggs, eye of enders, etc.)
- Can change the firework model when launched regularly or with the crossbow
- Added compatability with 2D Projectiles mod to be able to change arrow 2d item models
- Note: arrows rendered with this mod use the Ground transformation type. The mod also lets you configure the "up direction" of the arrow.
- pommel:shield_has_banner
- Change item model if shield item has banner added to it
Fixes:
- Fix for the mod, Knights & Heraldry
- Fixed issue where mods that change the Item Entity rendering (like Item Physic Lite) could prevent is_ground predicate from rendering.
- Fixed error message when Supplementaries is installed

