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Poly's Juicy Ores

A Remake of Poly Ores adding new features.
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polyjuicyores-2.3.jar

File namepolyjuicyores-2.3.jar
Uploader
Rudolph15Rudolph15
Uploaded
Oct 2, 2026
Downloads
15
Size
264.1 KB
Mod Loaders
Forge
File ID
9040607
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:poly-juicy-ores-1426366:9040607")

Learn more about Curse Maven

What's new

Ported:

  • Holy Gem, Holy Gem Ore (stone + deepslate), Holy Gem Block and a full set of Holy tools (sword, pickaxe, axe, shovel, hoe)
  • Holy ores spawn in Sunflower Plains and Flower Forest
  • Holy items hit monsters with +1.5 damage extra.
  • New "Blessed Find" advancement, recipes, smelting/blasting, and loot tables
  • Holy items sit at the end of each group in the creative tab, so the old order stays the same
  • Dyed Levite tools now tint their tooltip with the dye color

Added-fixed

  • Tooltips no longer use vanilla formatting codes. Each ore now has its own custom color set in code, so they're easy to tweak
  • Removed both mixins (they weren't needed). Levite blocks no longer get pointless random ticks on the server
  • Merged ~30 near-identical tool/gem/block classes into one shared system. All tool stats are exactly the same as before
  • Cleaned up duplicated code, unused methods and imports, and dead code
  • Merged duplicated tags and biome modifiers. Toxic and Holy now generate through biome tags (has_toxic_ore, has_holy_ore), so other mods and datapacks can add their own biomes (frosted soon because i forget incluid)
  • Removed deprecated API usage where there was a non-deprecated alternative
  • Fixed the double sound when stepping on Blazing blocks and entering/leaving soul conditions
  • Fixed the Toxic tool tooltip: it said 4 seconds of Acid, but it was actually 3
  • Fire trail tasks from the Blazing sword no longer leak between worlds

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